attack-speed Patch 7.0d

Precision

Magnetic Blaster

Magnetic Blaster is an offensive comfort item for carries that want to open trades more cleanly and punish from range without overcommitting.

Its value comes less from huge raw DPS and more from the quality of first hits. The item helps spacing-, range-, and poke-oriented champions scout, tag a target before the fight, and keep a safer damage pattern into dive or frontline threats.

It is a useful option when your game first asks you to hit before being hit. It is less rewarding on profiles that prefer to stick to targets and hold sustained DPS, or when a more brutal crit, on-hit, or anti-frontline slot changes fights more.

Cost: 3000Category: DamagePatch: 7.0dTiming: Mid Game
rangekitesafe
Buy when Your champion gets a lot from spacing and the first meaningful auto.
Avoid when You mostly need sustained DPS or frontline shred.
Signature Utility

Strategic summary

Magnetic Blaster is an offensive comfort item for carries that want to open trades more cleanly and punish from range without overcommitting.

Meta snapshot

Power windowMid Game
Draft cueSafe Dps
Looking forKite
KitePokeSafe DpsMid Game

Special family

Utility

Buy when

  • Your champion gets a lot from spacing and the first meaningful auto.
  • Trades often start from long range.
  • You want to secure target access without walking straight into threat range.

Avoid when

  • You mostly need sustained DPS or frontline shred.
  • Your champion does not convert long-range poke windows well.
  • The game first demands sustain, anti-burst, or real penetration.

Champion examples

Precision · Front To Back Kiting Crit

Precision · Ad Caster Anti Heal

Precision · First Item Safe Scaling