team-heal Patch 7.0d
Redemption

Support

Redemption

Redemption is a teamfight reset item that rewards supports who can anticipate the fight area and extend skirmishes around objectives.

Redemption is not there to save an ally who is already dead. It becomes strong when you read fight timings well, place the zone before the trade is over, and the game creates grouped fights around dragon, Herald, or towers. The longer the fight lasts, the more valuable the item becomes.

It is a strong option for enchanters and utility supports when both teams group often and objectives are contested with numbers. It is less impressive in split or ultra-bursty games, but it becomes extremely valuable once fights happen in multiple waves and an AoE heal can relaunch everyone.

Cost: 2900Category: SupportPatch: 7.0dTiming: Mid Game · Late Game
healaoeutility
Buy when Objectives regularly create grouped, extended fights.
Avoid when Fights end on instant picks or burst windows that are too sharp.
Signature Team Utility

Strategic summary

Redemption is a teamfight reset item that rewards supports who can anticipate the fight area and extend skirmishes around objectives.

Meta snapshot

Power windowMid Game · Late Game
Draft cueAoe Fights
Looking forTeam Heal
Team HealTeamfightAoe FightsMid Game · Late Game

Special family

Team Utility

Buy when

  • Objectives regularly create grouped, extended fights.
  • Your champion can position early enough to anticipate the fight zone.
  • Your team benefits more from a team-wide reset than from a single-target buff.

Avoid when

  • Fights end on instant picks or burst windows that are too sharp.
  • The game is very split and offers few real 5v5 objective setups.
  • You first need a more direct survival or peel tool to stay useful.

Champion examples

Support · Peel Front To Back Ardent

Support · Adc Enable Ardent Core

Support · Lane Pressure Into Ardent

Support · Shield Rhythm Utility