Arcane
Liandry's Torment
Liandry's Torment is the AP reference item for winning long fights and punishing every second enemies stay exposed to your frontline or poke.
The item is not trying to one-shot. It mainly raises the value of every spell as soon as the target remains exposed long enough, making it extremely strong in front-to-back fights, siege patterns, DoTs, and thick drafts.
It is a strong buy for poke mages, DoT users, and AP profiles that want to wear enemies down rather than explode them. It is less attractive on pure burst mages that must kill in one short rotation, or when the game offers no long enough fights.
Strategic summary
Liandry's Torment is the AP reference item for winning long fights and punishing every second enemies stay exposed to your frontline or poke.
The item gains tremendous value against high-health targets, against compositions that extend fights, and on champions who can repeatedly apply spell damage. The more often you connect, the more Liandry turns fight space into real damage.
Meta snapshot
Stats
- Ability Power+75
- Health+200
Build path
Blasting Wand→
Haunting Guise→
Ruby Crystal
Buy when
- The enemy frontline is thick.
- Your champion applies repeated damage or DoTs.
- Fights are played over time.
Avoid when
- Your plan relies on immediate burst.
- Fights are too short.
- Another AP option gives a more relevant spike.
Champion examples
Brand loves any effect that rewards repeated damage, AoE, and stretched-out fights. Liandry naturally fits his permanent-burn identity.
Morgana can keep targets inside her zones and generate real continuous attrition, allowing Liandry to produce steady value.
Teemo monetizes attrition, poison, poke, and prolonged punishment extremely well. Liandry strengthens that plan without requiring a full pivot.
Comparisons
Luden gives a more explosive and immediate impact in short trades and picks. Liandry wins when value is built over several seconds, especially against targets that survive the first cycle.
Morellonomicon becomes the priority when anti-heal is a real win condition. Liandry is better when your main need is to steadily wear down frontline or tankier targets.
Rylai provides more control, kiting, and connection reliability. Liandry provides more raw sustained damage if you can already hit the target consistently.
Common mistakes
- Buying it by default on every AP mage without checking whether the champion truly values prolonged damage.
- Choosing it in a game where targets are too squishy and already die before the burn makes a difference.
- Forgetting that it does not replace anti-heal when enemy healing truly dominates the game.
- Treating it like a burst item even though it mainly rewards uptime and repeated connections.
- Rushing it too early on a champion that would rather have a first spike in mana, burst, or comfort.
Build contexts
Anti-frontline burn core
Very strong when your mage needs to remain relevant against one or two sturdy targets that do not fall to a single combo.
AoE attrition and control
Excellent on profiles that can hit multiple champions in fights, zone objectives, and establish durable pressure.
Poke / DoT amplifier
Gains a lot of value on champions that already apply repeated damage, persistent zones, or high-frequency spells.
Special family
Burn
Related items
Related champions
Related links
FAQ
When should you buy Liandry's Torment in Wild Rift?
When you are facing high-health targets, extended fights, or when your champion regularly applies spell damage over time.
Is Liandry's Torment better than a burst item?
Not always. It is better when the game rewards attrition and prolonged pressure, but a burst item can be better against squishier targets or for faster snowball.
Does Liandry's Torment replace Morellonomicon?
No. Liandry covers sustained damage and pressure into high-health targets, while Morellonomicon covers anti-heal when that is the real priority.