July 2026 · Patch 7.2a
Marksman · DRAGON · TOP

Guía experta Vayne Wild Rift

★ DRAGON · TOP Tier A
DAÑO
UTIL
TANK
DIFF
Win 53.2% #11 · ↑1pt
Pick 1.5% #36
Ban 6.7% #19

Guía experta Vayne Wild Rift

Fortalezas & Debilidades

Fortalezas

  • True damage to tanks
  • Monstrous duelist in side
  • Stealth roll in R for outplay

Debilidades

  • Early fragile and without waveclear
  • Dependent on the positioning and resetting of Q
  • Very sensitive to hard-CC

Lectura rápida

Identidad principal

Vayne is mainly played as ADC. Its clearest strength is true damage to tanks.

Primera prioridad en línea

Recall clean to BORK; play with your support to fix a target and reset Q safely.

Patrón de castigo principal

Vayne becomes easier to punish when early fragile and without waveclear. From the opposite side, the page also highlights this answer: Cut its Condamnation angles in a tight fight; engage when its Vif-Argent is on CD.

Notas de jugabilidad

Micro decisiones

  • Hold Tumble if the enemy’s threatening spell has not been used yet: one extra auto is rarely worth losing your only immediate dodge tool.
  • Look for trades around the third Silver Bolts hit, not around a basic auto exchange. Vayne wins when the trade is built around her proc, not raw poke.
  • Before an objective, position so Condemn can threaten a wall without trapping yourself there: the angle should create punishment, not cut off your own escape.
  • Do not use your ultimate only to start a fight. Its real value often comes from the second stealth Tumble, the one that breaks enemy focus after the first contact.

Errores comunes

  • Using Tumble to speed up the push when vision is missing: this is often the action that turns a stable lane into a free death.
  • Looking for Condemn into a wall too early. If the stun misses, Vayne loses a major defensive tool and the enemy can immediately force the return trade.
  • Thinking her scaling allows her to lose every early wave. Vayne scales very hard, but a bad recall delays Blade of the Ruined King and removes the window where she finally becomes threatening.
  • Casting ultimate when the fight is already lost. Vayne wants to use R to disrupt focus at the start of her DPS, not simply try to escape after being caught.
  • Automatically focusing the backline. In many fights, the correct target is the closest champion, especially if Silver Bolts melts them faster than expected.

Niveau 5

The ultimate transforms Vayne: Tumble is no longer only an auto reset or dodge, it also becomes a short disappearance tool. This is the first window where an enemy engaging mechanically can lose target tracking.

Lame du roi déchu

This is the real unlock for her dueling pattern. The speed steal, single-target DPS, and synergy with Silver Bolts finally let her punish a target that stays in range instead of merely surviving lane.

Danseur fantôme

This window makes Vayne much less fragile in tense fights. The mobility and burst protection can let her stay for one extra auto, which is often enough to trigger a decisive Silver Bolts proc.

Plan de Juego

Early

Recall clean to BORK; play with your support to fix a target and reset Q safely.

Mid

Take the outer towers, then play around the dragon with Vision and Quicksilver ready.

Late

Perfect positioning; don't slam Q out of combat, keep it to threaten the dodge/stun wall.

Picos de Poder

Levels 5/9/13

R power + stealth on Q: big jump in outplay and survivability.

Cómo Jugar

  • Don't slam your Q to push without vision: save it for resetting AA or dodging a key spell.
  • Your winning battles are prolonged: avoid head-on bursts, force skirmishes on open terrain.

Jugando Contra

  • Against Vayne, punish every offensive roll: without Q, she has no reset and no easy dodge.
  • Targeted controls and anti-care greatly reduce its impact; force short fights/bursts.

§ 07b — Mecánica avanzadaVayne: combos & tips Wild Rift

Combo de corto alcance
1 Q Q
2 AA
3 E E
4 AA
5 AA

Dash para reposicionarte, auto-ataques potenciados después de Tumble, Condemn contra el suelo para aturdir, encadena auto-ataques para acumular cargas de Balas de Plata

Final Hour combo todo o nada
1 R R
2 Q Q
3 AA
4 E E
5 AA
6 AA

Definitiva para invisibilidad en Tumble + bonus de AD, sigilo de Tumble para la sorpresa, aturdimiento garantizado contra pared, auto-ataques para rematar

Combo de kite
1 E E
2 Q Q
3 AA
4 AA
5 AA

Cuando el enemigo se lanza, repulsión con la habilidad 3, Tumble en dirección opuesta para crear distancia, luego kitea con auto-ataques

Consejos mecánicos

  • Balas de Plata (pasiva de daño verdadero): cada 3 auto-ataques consecutivos al mismo objetivo, Vayne inflige daño verdadero proporcional a la vida máxima del enemigo — NUNCA cambies de objetivo si hay 2 cargas activas; completa los 3 auto-ataques en el mismo objetivo
  • Cancelación de animación de Tumble: Tumble puede cancelar la animación de auto-ataque — presiona 1 tan pronto como se lance un auto-ataque para reposicionarte inmediatamente y disparar más rápido
  • Condemn contra pared: Condemn solo aturde si el enemigo es empujado contra el terreno — colócate de manera que el objetivo esté entre Vayne y una pared antes de lanzar
  • Invisibilidad de Tumble durante la definitiva: Durante Final Hour, Piruetas otorgan breve invisibilidad — varía los ángulos de tus Tumble para hacer que el CC enemigo sea menos predecible

Errores comunes

  • Cambiar de objetivo con 2 cargas de Balas de Plata: desperdiciar 2 cargas para atacar a un tanque o súbdito adyacente es una pérdida masiva de DPS — comprométete con un objetivo hasta que se inflija el daño real
  • Condemn al aire: Usar Condemn sin una pared adyacente solo causa repulsión sin aturdimiento — no lo uses en áreas abiertas como tu CC principal
  • Tumble predecible durante tu definitiva: tirar piruetas siempre en la misma dirección permite a los enemigos anticipar tu posición de aterrizaje y aplicar CC en el lugar correcto — varía tus ángulos

Interacciones notables

  • Balas de Plata infligen un porcentaje de la vida máxima como daño verdadero — extremadamente poderoso contra tanques (Malphite, Cho’Gath) con mucha vida
  • Vayne es una de las mejores counters para composiciones con muchos tanques — construye objetos de velocidad de ataque (Hoja del Rey Arruinado, Cañón de Fuego Rápido) para ciclar cargas más rápido
  • Final Hour duplica pasivamente los bonus de AD — con Fuerza de Trinidad, el daño explosivo durante su definitiva es considerable

FAQ

How should I play Vayne in Wild Rift?

Vayne is generally played as ADC. The first objective is to recall clean to bork; play with your support to fix a target and reset q safely.. Its biggest edge comes from true damage to tanks.

When is Vayne strongest?

This page highlights the moments where Vayne can force clean trades, rotations, or objective setups. In practice, the champion is strongest when its cooldown cycle is respected and the fight starts on its own terms.

How do I punish Vayne?

Vayne can be punished when early fragile and without waveclear. A practical answer listed here is: Cut its Condamnation angles in a tight fight; engage when its Vif-Argent is on CD.