Identidad principal
Vayne is mainly played as ADC. Its clearest strength is true damage to tanks.
Vayne is mainly played as ADC. Its clearest strength is true damage to tanks.
Recall clean to BORK; play with your support to fix a target and reset Q safely.
Vayne becomes easier to punish when early fragile and without waveclear. From the opposite side, the page also highlights this answer: Cut its Condamnation angles in a tight fight; engage when its Vif-Argent is on CD.
The ultimate transforms Vayne: Tumble is no longer only an auto reset or dodge, it also becomes a short disappearance tool. This is the first window where an enemy engaging mechanically can lose target tracking.
This is the real unlock for her dueling pattern. The speed steal, single-target DPS, and synergy with Silver Bolts finally let her punish a target that stays in range instead of merely surviving lane.
This window makes Vayne much less fragile in tense fights. The mobility and burst protection can let her stay for one extra auto, which is often enough to trigger a decisive Silver Bolts proc.
Farm safe, short trades around the AA→Q reset and clean exits. No all-in without wall angle or sum of enemy down.
Spike 2 objects: look for 2v2/3v3 controlled, then converted into objectives.
Front-to-back patient: keeps E for priority threats, keeps R for decisive fights.
Recall clean to BORK; play with your support to fix a target and reset Q safely.
Take the outer towers, then play around the dragon with Vision and Quicksilver ready.
Perfect positioning; don't slam Q out of combat, keep it to threaten the dodge/stun wall.
Wave management for favorable ganks; avoids extended trades against bruisers before BORK.
Side lane + TP/rotations: bring 2 enemies down on you while the team takes the opposite objective.
Split if safe, otherwise regroup; Vayne wins extended duels, not cold engages.
R power + stealth on Q: big jump in outplay and survivability.
Dash para reposicionarte, auto-ataques potenciados después de Tumble, Condemn contra el suelo para aturdir, encadena auto-ataques para acumular cargas de Balas de Plata
Definitiva para invisibilidad en Tumble + bonus de AD, sigilo de Tumble para la sorpresa, aturdimiento garantizado contra pared, auto-ataques para rematar
Cuando el enemigo se lanza, repulsión con la habilidad 3, Tumble en dirección opuesta para crear distancia, luego kitea con auto-ataques
Vayne is generally played as ADC. The first objective is to recall clean to bork; play with your support to fix a target and reset q safely.. Its biggest edge comes from true damage to tanks.
This page highlights the moments where Vayne can force clean trades, rotations, or objective setups. In practice, the champion is strongest when its cooldown cycle is respected and the fight starts on its own terms.
Vayne can be punished when early fragile and without waveclear. A practical answer listed here is: Cut its Condamnation angles in a tight fight; engage when its Vif-Argent is on CD.