Identidad principal
Zilean is mainly played as Support. Its clearest strength is global peel via r.
Zilean is mainly played as Support. Its clearest strength is global peel via r.
Warde the river entrances, poke at the bomb and protect your ADC with defensive E.
Zilean becomes easier to punish when little damage sustained outside the double-bomb. From the opposite side, the page also highlights this answer: Cut off his vision: Zilean suffers flank pain and is caught outside R.
Level 5 completely changes Zilean’s value: the enemy can no longer rely on one successful all-in to win lane or the first dragon. From this point, your role is to make the enemy overinvest resources into a target that can come back.
Around dragons and Baron, Zilean becomes strong mainly because he controls access points. A double bomb in a choke point can delay enemy entry, split frontline from backline, or force an overly predictable engage.
In late game, the question is no longer only landing one ultimate. It is surviving long enough to cast several cycles of bombs, E, and active items while keeping the revive for the target who will carry the fight.
Lane control and priority vision. Trades short QWQ only when you can play the distance.
Play around objectives: bombs for choke points, E for init or peel, R for reversing an all-in.
Front-to-back patient: keep R for the target win condition and accelerate/ slow down to shape the fight.
Warde the river entrances, poke at the bomb and protect your ADC with defensive E.
Fast rotations thanks to E, force 5v5 objectives.
Positioned behind two lines, R on carry, Mikael/Redemption according to compo.
Farm safe, bombs on champion if opportunity, clean back to spell haste.
Anticipated groups; QWQ to force Flashes/admitted, then converted to objectives.
Stay in the center of front-to-back; Stase to survive dives and keep R for key ally.
More R = more fight reversals; major spike in target timings.
La primera bomba golpea al objetivo; la habilidad 2 reduce el enfriamiento de la habilidad 1 a casi cero; la segunda bomba activa la primera instantáneamente → aturdimiento garantizado de 1.5s
Lanza la habilidad 2 para maximizar la presteza disponible, luego usa las bombas dobles en rápida sucesión para activar el aturdimiento
Definitiva preventiva sobre el aliado en peligro, ralentización del 80% al atacante, bomba doble para aturdir y permitir que el aliado sobreviva
Zilean is generally played as Support. The first objective is to warde the river entrances, poke at the bomb and protect your adc with defensive e.. Its biggest edge comes from global peel via r.
This page highlights the moments where Zilean can force clean trades, rotations, or objective setups. In practice, the champion is strongest when its cooldown cycle is respected and the fight starts on its own terms.
Zilean can be punished when little damage sustained outside the double-bomb. A practical answer listed here is: Cut off his vision: Zilean suffers flank pain and is caught outside R.