Identitas inti
Master Yi is mainly played as Jungle. Its clearest strength is monstrous on-hit dps with resets via highlander..
Master Yi is mainly played as Jungle. Its clearest strength is monstrous on-hit dps with resets via highlander..
Stable clear route, take crab if lane priority allows. Don't enter enemy jungle without vision.
Master Yi becomes easier to punish when extremely dependent on the absence of hard-cc and vision.. From the opposite side, the page also highlights this answer: Invade it before level 5 with duelists (Lee, Xin) and put deep wards on its red camps.
Akses ke Highlander: kesempatan pertama untuk bermain bola salju sungguhan.
Mendominasi pertempuran kecil dan sasaran netral.
Play eco and avoid unfavorable duels; track enemy junglers and counter-ganke immobile lanes.
Two items = go time: look for picks on the sides and convert them into objectives.
Split if the opponent's compo has too many peels, otherwise flank and cleanup when the final defenders have fallen.
Stable clear route, take crab if lane priority allows. Don't enter enemy jungle without vision.
Force 4v3 around objective: Highlander threatens long chase.
Teleport/Flank: keep Quicksilver/Stasis Enchant according to the compo and choose your windows.
Seviye 3 – Master Yi tüm yeteneklerini açar ve Alpha Strike + iki Wuju Style (3) şarjı sayesinde etkili şekilde gankleyebilir. Erken 1v1 ve jungle düellosunda power spike zirvesidir.
Seviye 6 – Highlander (R) büyük bir sıçrama verir: eliminasyonda MS ve Reset kazanırsın. Bu, gankleri ve düelloları tamamen değiştirir, çünkü birden fazla hedefi kovalayabilir ve kolayca kaçabilirsin.
Seviye 11 – Yüksek ustalık: R'ın cooldown azalması, artırılmış direnç. Itemlerle birleşince (örn: Phantom Dancer), kontrol edilmezsen split-push'ta veya teamfight'larda durdurulması neredeyse imkansız hale gelirsin.
Trinity Force, Wuju Style ile Spellblade'i tetikler: A kullandıktan sonra temel saldırıların aşırı güçlü hale gelir. Bu, özellikle Master Yi'nin attack speed'iyle birleşince önemli bir hasar sıçramasıdır.
R
→
E
→(AA)→
Q
(for dodging/colmating)
→
AA
chain
Enter when the big controls have fallen; let the team get started, then finish to trigger the resets.
R
→
E
→
AA
chain
→
W
(short pipe under tower)
→
Q
to get out of aggro
A micro-W cancels a tower shot/burst portion before returning to Alpha Strike.
Q
(on target)
→follow the dash→
AA
→
E
→
R
for tracking
Throw Q during the enemy escape animation: you reappear stuck, the escape is cut off.
Master Yi is generally played as Jungle. The first objective is to stable clear route, take crab if lane priority allows. don't enter enemy jungle without vision.. Its biggest edge comes from monstrous on-hit dps with resets via highlander..
This page highlights the moments where Master Yi can force clean trades, rotations, or objective setups. In practice, the champion is strongest when its cooldown cycle is respected and the fight starts on its own terms.
Master Yi can be punished when extremely dependent on the absence of hard-cc and vision.. A practical answer listed here is: Invade it before level 5 with duelists (Lee, Xin) and put deep wards on its red camps.