Two Item Spike
With two crit items, his damage becomes hard to handle even in teamfights.
ADC build for lane pressure and fast execution: Draven wins when every spinning axe forces the opponent to choose between losing health, wave control, or space. The cleaned build must therefore protect that early violence without turning the champion into an overly narrow snowball gamble.
Draven plays for immediate execution. His build amplifies every axe and converts mistakes into kills.
Long Sword
Lifesteal on Spinning Axes Q for massive sustain
Mana + Sheen proc between Q axe catches
anti-heal + crit, Draven frappe fort with thes axes Q
Gluttonous Greaves
Stasis
attaques Spinning Axe repeated stack Conqueror to fights extended devastating.
Amplifies Spinning Axes already very powerful for dominate trades early.
Finishes fleeing targets with the R League of Draven at long range.
Attack speed to cast and catch up to his axes Spinning Axe plus frequently.
protects his repositions to catch his axes without getting punished.
With two crit items, his damage becomes hard to handle even in teamfights.