Identidad principal
Nautilus is mainly played as Support. Its clearest strength is reliable engagement and long chain of controls..
Nautilus is mainly played as Support. Its clearest strength is reliable engagement and long chain of controls..
Bush control, trade court with W/E; engages on summoners down.
Nautilus becomes easier to punish when flash and vision-dependent for clean angles.. From the opposite side, the page also highlights this answer: Punish his missed Qs: his threat window goes dark for several seconds.
Alrededor de los dragones y Herald, se vuelve extremadamente amenazante debido a los ángulos cerrados.
Control the wave/vision, look for short all-in windows on stills.
Aggressive vision and picks from the fog; turn every catch into a goal.
Decide whether to engage (R on backline) or peel (R on assassin). Hold the frontline and block access to your carrys.
Bush control, trade court with W/E; engages on summoners down.
Roams mid and lens entry control; Flash-Q for a clean 5v4.
Frontline and peel: choose which to fix with R according to the draft.
Full clear prudent → gank lanes without dash. Don't force 1v1 vs duelists.
Setup of vision, engage at depth with R→Q to launch the fight.
Front-to-back zone; engage on carry without cleanse, otherwise peel your win condition.
Threat of global engagement and powerful re-engagement.
Usa Flash para cerrar una brecha inesperada, gancho garantizado, luego una definitiva de fijación total que no requiere apuntar
Útil cuando el objetivo está fuera del alcance del gancho; Flash cierra la brecha después de lanzar la definitiva
Menos común, útil para aplicar primero el ralentizar de área
Nautilus is generally played as Support. The first objective is to bush control, trade court with w/e; engages on summoners down.. Its biggest edge comes from reliable engagement and long chain of controls..
This page highlights the moments where Nautilus can force clean trades, rotations, or objective setups. In practice, the champion is strongest when its cooldown cycle is respected and the fight starts on its own terms.
Nautilus can be punished when flash and vision-dependent for clean angles.. A practical answer listed here is: Punish his missed Qs: his threat window goes dark for several seconds.