Identidad principal
Zeri is mainly played as ADC. Its clearest strength is elite mobility and kiting with e and r..
Zeri is mainly played as ADC. Its clearest strength is elite mobility and kiting with e and r..
Avoid all-ins before 1st item, play the wave and reset tempo.
Zeri becomes easier to punish when low effective span without walls or r.. From the opposite side, the page also highlights this answer: Punish her before her item spikes; contest under vision to limit her lasers through the wall.
Level 5 unlocks her real fight lever. Zeri can finally turn a long trade into a chase, but it is not a reason to force anywhere: R needs space, an accessible target and enough time for her speed to matter.
This pair marks the point where Zeri starts seriously threatening poorly positioned targets. She is not untouchable yet, but her extended trades become much more dangerous if she can hit without being locked down at the start.
Runaan’s Hurricane changes her teamfight impact: she no longer depends only on one isolated target and can convert grouped fights into constant area damage. This is often the window where she becomes decisive around objectives.
Lane careful, poke at W and farm clean.
Groups around objectives; exploits walls/chokes with E+W.
Kite front-to-back, R early for long fights and secures the backline.
Avoid all-ins before 1st item, play the wave and reset tempo.
Spike 2 objects: look for fights under vision close to a wall.
GA/BT for survival; objective calls and circle kiting with R.
R gains in power/duration, perfect for target fights.
Lánzate, spamea la Habilidad 1 (disparo de habilidad en modo de autoataque) mientras te reposicionas, ralentiza al objetivo con la Habilidad 2 para asegurar que los golpes impacten
Usa tu definitiva primero para acumular cargas de Sobrecarga (AS + MS), lánzate contra el grupo; el dash se reinicia con asesinatos/asistencias, lo que te permite encadenar combos en teamfights
Disparar la 2 contra una superficie de muro produce un rayo continuo que extiende su alcance — una técnica clave para pokear desde la cobertura
Zeri is generally played as ADC. The first objective is to avoid all-ins before 1st item, play the wave and reset tempo.. Its biggest edge comes from elite mobility and kiting with e and r..
This page highlights the moments where Zeri can force clean trades, rotations, or objective setups. In practice, the champion is strongest when its cooldown cycle is respected and the fight starts on its own terms.
Zeri can be punished when low effective span without walls or r.. A practical answer listed here is: Punish her before her item spikes; contest under vision to limit her lasers through the wall.