Core identity
Milio is mainly played as Support. Its clearest strength is powerful buffs (ms, as, range).
Milio is mainly played as Support. Its clearest strength is powerful buffs (ms, as, range).
Safe lane, constant poke.
Milio becomes easier to punish when very fragile. From the opposite side, the page also highlights this answer: Quick hire before he gets his R.
クレンズがあれば、戦闘を救う能力が劇的に向上する。
バフされたキャリーは真の勝利条件となる。
Short trades via E + poke.
Groups around ADC hypercarry.
Protect your carry, ulti reactive to CC.
Safe lane, constant poke.
Vision around objectives + peel.
Front-to-back: key defensive R.
Access to R cleanse, huge counter commitment.
Qで範囲ノックバック、EでADCにシールド、Wで回復+射程増加。
攻撃者を押し戻し、CCを解除し、加速で離脱。
CCされていたらまず解除、Wで接近しながら回復、Qで開始、Eでシールド。
シールド、回復+射程増加、ADCがCCされていたらR。
Milio is generally played as Support. The first objective is to safe lane, constant poke.. Its biggest edge comes from powerful buffs (ms, as, range).
This page highlights the moments where Milio can force clean trades, rotations, or objective setups. In practice, the champion is strongest when its cooldown cycle is respected and the fight starts on its own terms.
Milio can be punished when very fragile. A practical answer listed here is: Quick hire before he gets his R.