Core identity
Nasus is mainly played as Top. Its clearest strength is monstrous scaling via siphoning strike, durable frontlane in r..
Nasus is mainly played as Top. Its clearest strength is monstrous scaling via siphoning strike, durable frontlane in r..
Short lane, short trades, smart backs.
Nasus becomes easier to punish when very sensitive to kiting and early ap/ad ranges.. From the opposite side, the page also highlights this answer: Buy an anti-heal early if the lane is healing (Darius/Fiora).
アルティメットでNasusは、長期戦に耐えられる真のフロントラインになる。
200スタック以上で、Qはすべてキャリーにとって脅威となる。
Safe farming and regular stacks; avoid unnecessary PV losses.
Side + TP/rotate on objectives; front-to-back in teamfight.
Split or frontlane depending on compo; Wither on carry and Q on nearest target.
Short lane, short trades, smart backs.
Controlled side, TP threats, plates/torres.
Split if lateral pressure useful, otherwise frontline in 5v5.
Full clear safe, opportunistic ganks on stationary lanes.
Herald/Drake with Mastermind; force groupings.
Frontline/peel according to enemy threat, carry control via Wither.
R transforms every melee; your Qs become menacing in teamfight.
Thresholds where you go from utility tank to paver.
Witherでスロウ+攻撃速度低下、Qで通常攻撃リセットしてダメージ、強化通常攻撃。
Rでバフ(最大HP+範囲攻撃)、Wをターゲットに、Q+AAサイクル。
Witherが攻撃速度を低下させ、Spirit Fireが防御力を低下させます。
Nasus is generally played as Top. The first objective is to short lane, short trades, smart backs.. Its biggest edge comes from monstrous scaling via siphoning strike, durable frontlane in r..
This page highlights the moments where Nasus can force clean trades, rotations, or objective setups. In practice, the champion is strongest when its cooldown cycle is respected and the fight starts on its own terms.
Nasus can be punished when very sensitive to kiting and early ap/ad ranges.. A practical answer listed here is: Buy an anti-heal early if the lane is healing (Darius/Fiora).