Standard — crit & caster
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,933 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Hybrid carry build for siege and package timing: Corki is not only a rocket launcher, but a champion who must reach objectives with a useful poke window and then convert one good angle into decisive commitment. The build must therefore tell that shift between attrition and explosion.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,933 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,583 total cost -350gDefensive build adding survivability. Pick this against high enemy damage or when behind.
15,033 total cost -900gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,350 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,250 total cost -100gDefensive build adding survivability. Pick this against high enemy damage or when behind.
14,950 total cost -400gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Corki wins fights before they start. His build must maximize pre-fight pressure and convert it into immediate burst.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
damage hybrid magic/physiques stack Conqueror effectively on all the rotation.
Strengthens trades early thanks to his nature hybrid PA+PA%.
Finishes low-HP targets with the accumulated R Missile Barrage.
Omnivamp makes your mixed DPS self-sustaining — package and rockets keep you healthy in long fights.
Reduces incoming damage in lane mid when he is targeted as a priority.