A
September 2026 · Patch 7.2d
Assassin · Mid Lane

Ekko Wild Rift — Tier, Stats & Overview

Ekko is a Mid Lane or Jungle assassin-mage in Wild Rift, a temporal genius specializing in hybrid damage and unique survival through time reversal.

Best build Infinity Orb Lich Bane Rabadon's Deathcap Stormsurge Void Staff Full build →

★ Mid Lane Tier A September 2026 · Patch 7.2d assassinapburst
DMG
UTIL
TANK
DIFF
Win 50.5% #49 · ↑4pt
Pick 2.9% #23
Ban 0.8% #87

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Win Rate (30d) 50.45%+1.98 pts
Pick Rate 2.89%
Ban Rate 0.84%
50.0%7.2c7.2d08/0823/0807/09

Ekko's win rate has climbed +1.98 pts over the last 30 days, now at 50.45%. See the full Wild Rift meta trends for more biggest movers. Measured effect of the buff in 7.2b (30/07): +2.38 pts of win rate over 10 days.

§ 01 — Editorial brief

Ekko remains a highly impactful soloQ pick, but rarely dominates through raw lane strength.

By Updated 8 Sept 2026 Patch 7.2d

Ekko is a Mid Lane or Jungle assassin-mage in Wild Rift, a temporal genius specializing in hybrid damage and unique survival through time reversal. His kit combines ground slow zones, a stasis strike in W, and a return-to-previous-position ultimate with massive healing. He excels in burst or dive compositions seeking to eliminate a target before safely retreating. In Wild Rift, his ultimate makes him one of the few assassins who can engage aggressively without risking death, considerably reducing his error ceiling.

Ekko fits in mixed compositions looking to pick or create confusion in combat. He benefits from allies generating side lane pressure while he roams. Dive or multi-engage compositions amplify his teamfight impact.

Ekko is vulnerable against champions who engage before he sets up his stasis zones and counter his ultimate through smart repositioning. Fast burst or instant CC profiles force him to play cautiously. Good vision largely negates his assassin potential.

With Ekko, place your W zone in anticipation of enemy movement rather than reactively. Treat your ultimate as a repositioning and survival tool, not just an offensive reset. In jungle, your ganks are most effective when arriving from the flank.

§ 06 — The matchup wall · MidEkko Wild Rift Mid counters and synergies

Hard Unfav. Skill Fav. Synergy

Build enginePatch 7.2d build — computed

  1. Core 01 Infinity Orb Infinity Orb
  2. Core 02 Lich Bane Lich Bane
  3. Core 03 Rabadon's Deathcap Rabadon's Deathcap
  4. Core 04 Stormsurge Stormsurge
  5. Core 05 Void Staff Void Staff
  6. Boots Boots of Mana Boots of Mana
Full variants, runes & power spikes

§ 02 — Strengths & weaknesses Ekko Wild Rift strengths and weaknesses

↑ Strengths
  • Unique ability to reset fights after risky engages.
  • Very strong at roaming and punishing static lanes.
  • Reliable burst with Lich Bane turning mistakes into kills.
  • Can create picks without relying entirely on his team.
↓ Weaknesses
  • Presence of reliable point-and-click crowd control.
  • Very tanky enemy compositions that are hard to burst.
  • Lack of flank angles or heavy enemy vision control.
  • Allied draft with no follow-up to his engages.
02

§ 03 — Game planEkko Wild Rift game plan: early, mid and late game

I Early

Plays for wave/camp priority and gank angles

Lvl. 1 → 6

Plays for wave/camp priority and gank angles.

II Mid

Spike 1-2 items: 4v4 strength on objectives

Lvl. 7 → 11

Spike 1-2 items: 4v4 strength on objectives.

III Late

Flanks and pick on carry, then R for reset

Lvl. 12+

Flanks and pick on carry, then R for reset.

§ 07b — Advanced MechanicsEkko: combos & tips Wild Rift

Main burst combo
1 W W
2 E E
3 Q Q
4 AA
5 AA
6 R R

Cast W ahead of the enemy’s position, dash in with E, use Q, a few auto-attacks, then R from the clone’s area.

Engagement combo
1 Q Q
2 W W
3 E E
4 AA
5 AA
6 R R

Q for the initial slow, W to set up the stun, E to dash in and trigger the passive, auto-attacks, R to heal/reposition.

Quick assassin combo
1 W W
2 E E
3 Q Q

W stuns as soon as the enemy is in the area, E dash, Q returns for the second hit (Timewinder’s outbound + return).

Escape combo
1 W W
2 E E

If being chased, W can stun the pursuer whilst you dash in the opposite direction with E.

Mechanical Tips

  • Timewinder (Q): the projectile returns upon hitting a target or the edge of its range — aim so that the enemy is in the path of both the outbound AND return journeys for a double hit.
  • Parallel Convergence (W): place it ahead of the enemy’s expected position, not directly under their feet. The stun activates after 2 seconds — anticipate their movement. Ekko is invisible whilst inside it.
  • Phase Dive (E): dash + auto-attack reset. E’s auto-attack triggers the Z-Drive Resonance passive (3rd hit) — position E so you’re within 2 hits of triggering the passive.
  • Z-Drive Resonance passive: every 3rd hit on a champion = burst damage + movement speed bonus. Chain Q and E to build up stacks.
  • Chronobreak (R): returns to the clone’s position 4 seconds in the past + heal. Activate R in a critical situation, not for the execute. Ensure the clone is in a safe position.

Common Mistakes

  • Position W directly beneath the enemy — he can easily break free before the stun.
  • Use R as an offensive tool rather than a survival reset.
  • Do not follow up immediately after the W stun — the window is short.

Notable Interactions

  • W grants Ekko stealth if he enters the area — useful for dodging after an engage.
  • Chronobreak can negate massive damage by restoring him to a higher HP level.
  • Ekko can be played in the jungle thanks to his mobility and his gank setup with W.
Go deeper Mechanics & Tips — Ekko Every combo, the advanced tips, the common mistakes and the full game plan. Open the section

§ 08 — DialoguesEkko Wild Rift FAQ

Q.01 Is Ekko a good blind pick? +

Ekko is not a reliable blind pick because he heavily depends on matchups and enemy draft. Against instant CC or faster assassins, he loses significant value. He becomes strong only when the enemy draft gives him access to targets and flanking angles.

Q.02 When does Ekko become truly strong? +

Ekko becomes truly strong after Lich Bane and at level 5. At that point, he can engage, burst, and reset fights with his R. His power spike depends as much on positioning as on his items.

Q.03 Why does Ekko die often despite his R? +

This usually comes from poor timing or lack of anticipation. His R depends on his past position, so engaging without a clear exit plan leaves you vulnerable. You must always think about your return position before entering a fight.

Q.04 Is Ekko hard to play? +

Mechanically, Ekko is accessible, but he requires strong game understanding. Knowing when to engage, when to wait, and how to use fog of war matters more than raw execution. He is a decision-based champion, not just mechanical.

Data — Stats per levelEkko Wild Rift base stats per level (1-15)

Movement speed 350Attack range 175Bonus attack speed / lvl +2.2%
Show stats per level
LvlHPADArmorMRManaHP regenRes. regen
1630584038390912
275061.644404479.813.1
387065.2484250410.614.2
499068.8524456111.415.3
51,11072.4564661812.216.4
61,23076604867513.117.5
71,35079.6645073213.918.6
81,47083.2685278914.719.7
91,59086.8725484615.520.8
101,71090.4765690316.321.9
111,83094805896017.123
121,95097.684601,01717.924.1
132,070101.288621,07418.725.2
142,190104.892641,13119.526.3
152,310108.496661,18820.327.4

Base data : wiki.leagueoflegends.com (CC BY-SA 4.0) · 2026-07-09

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