A
October 2026 · Patch 7.3c
Assassin · MID · JUNGLE

Ekko Wild Rift Best Build Guide

Window-based assassin build, not a raw-duel build: Ekko must create an angle, enter fast, force an important cooldown, then decide whether to fully commit or reset with ultimate. The premium build serves that double duty of explosive threat and clean exit, which separates a useful Ekko from a merely flashy one.

★ MID · JUNGLE Tier A
DMG
UTIL
TANK
DIFF
Win 50.2% #50 · ↓6pt
Pick 5.2% #13
Ban 4.8% #37

Builds — official CN server data (patch 7.3)

Why this data? →

Ekko Mid Lane — recommended build

Boots of Mana
Recommended bootsBoots of Mana
Fleet Footwork
Recommended runes: Fleet FootworkFleet Footwork provides sustain and movement speed, enhancing Ekko's skirmishing and kiting potential in lane and fights.Sudden ImpactEyeball CollectorBone Plating

Power vs. the roster

Share of the roster this champion outclasses, at each stage of the game.

Early (lv 1-5)15 %
Mid (lv 6-10)57 %
Late (lv 11-15)64 %
Peaks in the mid game– – roster average
Lv 5 UltimateLv 9 Infinity Orb + Ultimate rank 2Lv 13 Void Staff + Ultimate rank 3

50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.

Situational adaptations

Morellonomicon
MorellonomiconAgainst healing (Soraka, Aatrox, lifesteal…)
Liandry's Torment
Liandry's TormentAgainst 2+ tanks / HP stackers
Zhonya's Hourglass
Zhonya's HourglassAgainst AD burst (assassins, Zed, Rengar…)
Banshee's Veil
Banshee's VeilAgainst AP burst (Syndra, Fizz, Evelynn…)
Rylai's Crystal Scepter
Rylai's Crystal ScepterAgainst heavy mobility

Adaptations by opponent

Your hardest matchups in this role, and the item from your situational list that answers each one.

Ekko Jungle — recommended build

Boots of Mana
Recommended bootsBoots of Mana
Fleet Footwork
Recommended runes: Fleet FootworkFleet Footwork provides sustain and movement speed, enhancing Ekko's skirmishing and kiting potential in lane and fights.Sudden ImpactEyeball CollectorBone Plating

Power vs. the roster

Share of the roster this champion outclasses, at each stage of the game.

Early (lv 1-5)15 %
Mid (lv 6-10)57 %
Late (lv 11-15)64 %
Peaks in the mid game– – roster average
Lv 5 UltimateLv 9 Infinity Orb + Ultimate rank 2Lv 13 Luden's Echo + Ultimate rank 3

50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.

Situational adaptations

Morellonomicon
MorellonomiconAgainst healing (Soraka, Aatrox, lifesteal…)
Liandry's Torment
Liandry's TormentAgainst 2+ tanks / HP stackers
Zhonya's Hourglass
Zhonya's HourglassAgainst AD burst (assassins, Zed, Rengar…)
Banshee's Veil
Banshee's VeilAgainst AP burst (Syndra, Fizz, Evelynn…)
Rylai's Crystal Scepter
Rylai's Crystal ScepterAgainst heavy mobility

Adaptations by opponent

Your hardest matchups in this role, and the item from your situational list that answers each one.

Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.

Skill order & runes — background analysis

Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.

Ekko plays short windows, maximizing burst before resetting.

Skill order

Q›E›W
Passive
Passive Z-Drive Resonance
Ratios
80% AP
Q
Timewinder
1468
Cooldown
8 / 7 / 7 / 6 s
Mana cost
50 / 60 / 70 / 80
Base damage (1st hit)
90 / 110 / 130 / 150
Base damage (2nd cast)
70 / 105 / 140 / 175
Slow
30% / 40% / 50% / 60%
Ratios
30% AP
W
Parallel Convergence
3121415
Cooldown
20 / 18 / 16 / 14 s
Mana cost
35 / 40 / 45 / 50
Shield
70 / 100 / 130 / 160
Ratios
0.025% AP
E
Phase Dive
271011
Cooldown
9 / 8 / 7 / 6 s
Mana cost
45 / 50 / 55 / 60
Base damage
60 / 90 / 120 / 150
Ratios
40% AP
R
Chronobreak
5913
Cooldown
80 / 60 / 40 s
Mana cost
100 / 100 / 100
Heal
150 / 200 / 250
Base damage
200 / 350 / 500
Ratios
50% AP

Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.

Runes

Fleet Footwork
Fleet Footwork

sustain in lane and mobility increased to bypass enemies before his Z-Drive Resonance.

Sudden Impact
Sudden Impact

Your E dash triggers the true damage right on the empowered auto that follows — your standard burst combo procs it every

Hubris
Hubris

Kill with the combo, reset with R, kill again — adaptive force stacks at the pace of your round trips.

Eyeball Collector
Eyeball Collector

Every roaming takedown builds the AP that shortens your E-W-auto kill combo.

Bone Plating
Bone Plating

Soaks the backlash of an overextended dive until R is back up.

Situational Runes

vs Tanks
Coup De Grace Coup De Grace
›
Giant Slayer Giant Slayer
vs Burst Damage
Transcendence Transcendence
›
Bone Plating Bone Plating
vs Tanks
Coup De Grace Coup De Grace
›
Giant Slayer Giant Slayer
For More Survivability
Transcendence Transcendence
›
Overgrowth Overgrowth