Arcane
Dusk and Dawn
Dusk and Dawn is a Wild Rift exclusive: AP, Health and attack speed in one item. In patch 7.3, its Spellblade heals as well as hits.
Spellblade: after an ability, your next attack deals bonus magic damage equal to 75% base AD + 10% AP, and heals you for 10% AP + 3% bonus Health; shortly after, it applies one additional on-hit effect to the target (1.5 s cooldown, reduced damage to structures). 7.3 stats: 60 AP, 300 Health, 20% attack speed.
Judge it champion by champion: if your damage loop alternates ability and attack, it condenses two buys into one, and the Spellblade heal helps in long fights.
Strategic summary
Dusk and Dawn is a Wild Rift exclusive: AP, Health and attack speed in one item. In patch 7.3, its Spellblade heals as well as hits.
Meta snapshot
Stats
- Health+300
- Attack Speed+20%
- Ability Power+60
- Ability Haste+20%
Buy when
- Your damage comes as much from autos as from spells.
- You want to last in extended fights without a purely defensive item.
- Your build lacks a bridge between AP and attack speed.
Avoid when
- Your champion is a pure caster — the AS is wasted.
- You want an immediate burst spike.
- A Nashor's plus a defensive item would serve your profile better.
Special family
Wr Exclusive