Standard — on-hit
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,400 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Critical-threshold hypercarry build: Kayle is not worth much before her proper breakpoints, then becomes a fight engine if the build truly bought her the right to reach them. The sheet must therefore talk as much about survival into the spike as damage after it.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,400 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,150 total cost -250gSustain build leaning on heal/omnivamp to win prolonged duels.
15,150 total cost -250gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,700 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,150 total cost -550gSustain build leaning on heal/omnivamp to win prolonged duels.
15,150 total cost -550gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Kayle relies on time to generate value. This build maximizes sustained DPS and survivability, matching her scaling pattern.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
Your scaling IS attack speed — max stacks make your late-game firewaves unanswerable.
The flat per-hit bonus helps your weak early autos survive lane until level 9.
Late game you melt full-HP frontlines — the healthy-target bonus speeds up every fight.
Extra attack speed to unleash his ranged attaques hybrid earlier.
Reduces incoming damage during his phase early vulnerable before level 6.