Standard — AP burst
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,200 total cost
AP dive build with conditions: Diana wins when she converts a clumped or poorly covered target into a tempo explosion for her team. The cleaned build must therefore serve access, initial impact, and enough durability that her entry is not just stylish suicide.
Three reads of the same champion, computed by our engine on official CN server data (current-patch stats, ratios and prices): a reliable base to adapt to your game. This champion is played in 2 positions: each tab has its own build, runes and boots — a support build does not carry over to mid lane. Damage builds prioritize raw AP and magic penetration, while Safety adds defensive items for survivability, and Anti-resist focuses on maximizing damage against magic-resistant foes.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,200 total costDefensive build adding survivability. Pick this against high enemy damage or when behind.
15,500 total cost +300gAnti-armor build for tanky enemies. Choose when multiple enemies build resistances.
15,100 total cost -100gStandard build maximizing damage output. Use on neutral matchups or when ahead.
15,200 total costDefensive build adding survivability. Pick this against high enemy damage or when behind.
15,500 total cost +300gAnti-armor build for tanky enemies. Choose when multiple enemies build resistances.
15,100 total cost -100gFoundational item core, without recent situational additions — kept as a base for understanding the kit. For the up-to-date build, see the section above.
Diana must survive after engaging to extract value. The build combines burst and sustain to convert engages into wins.
Amplifying Tome
penetration + execute after the pull of R Moonfall
Proc Sheen on auto attacks passive after each dash E
AP scaling to one-shot with the combo Q-E-R AoE
Sorcerer's Shoes
Stasis
Q+AA+W combo triggers Electrocute on a target isolated for a burst immediate.
Magic shield during his dives on mages that can the punir before his R.
sustain in lane mid against harceleurs that exploit his lack of mobility early.
HP accumulated in jungle to better absorb damage during his dives R.
the R (Moonfall) and his dashes activate magic penetration at the moment of the burst.