spellshield-defense
Patch 7.2
Arcane
Banshee's Veil
Banshee's Veil combines AP with a spell shield: the first enemy spell is absorbed, neutralizing picks from the likes of Morgana, Blitzcrank, or Syndra.
Against a comp that wins by catching ONE player, the shield is worth more than its stats: the enemy engage must break it first, giving you time to answer. Buy it in reaction to a fed AP mid or a pick comp, rarely preemptively.
The magic-defense counterpart to Zhonya's: Hourglass against AD burst, Banshee against magic burst and hooks.
Cost: 3000Category: MagicPatch: 7.2Timing: Mid Game
spellshieldanti-apmr
Strategic summary
Banshee's Veil combines AP with a spell shield: the first enemy spell is absorbed, neutralizing picks from the likes of Morgana, Blitzcrank, or Syndra.
Meta snapshot
Stats
- Ability Power+105
- Magic Resist+40
Buy when
- An enemy burst mage is fed and hunting you.
- The enemy engage relies on a landed spell (hook, root, charm).
- You need to channel or position without interruption.
Avoid when
- The main threat is physical.
- The enemy spams cheap spells that break the shield for free.
- You lack your core AP foundation.
Special family
Spellshield





