July 2026 · Patch 7.2a
Mage · TOP · JUNGLE

Mordekaiser Wild Rift Best Build Guide

AP bruiser build for prolonged capture: Mordekaiser does not win because he hits harder for one second, but because he stays in contact long enough to make his realm and passive decisive. The build must therefore buy time as much as power.

★ TOP · JUNGLE Tier S
DMG
UTIL
TANK
DIFF
Win 49.4% #47 · ↑4pt
Pick 6.9% #9
Ban 3.0% #24

Builds — official CN server data (patch 7.2)

Three reads of the same champion, computed by our engine on official CN server data (current-patch stats, ratios and prices): a reliable base to adapt to your game. Why this data? →

Plated Steelcaps
Recommended bootsPlated Steelcaps
Conqueror
Recommended runesManaflow BandTranscendenceScorchBone Plating

Power spikes (computed)

Early (1-5)
4/10
Mid (6-10)
2/10
Late (11-15)
2/10
Lv 2 E rank 1Lv 6 Liandry's TormentLv 11 Rabadon's Deathcap

Situational adaptations

Zhonya's Hourglass
Zhonya's HourglassAgainst AD burst (assassins, Zed, Rengar…)
Banshee's Veil
Banshee's VeilAgainst AP burst (Syndra, Fizz, Evelynn…)

The detailed guide below dates from patch 7.0e and is being rewritten — for the current meta, rely on the variants above.

Mordekaiser wins less through instant burst and more through progressive oppression: he locks a target, forces contact, activates his passive and drags the exchange into a duration he is more likely to win than many other champions. His reference build therefore has to support duration, not only…

Recommended Build

Starter

Ruby Crystal Ruby Crystal

Core

Psychic Projector Psychic Projector
Riftmaker
Riftmaker

AP omnivamp in duels, with perfect synergy for isolated R fights

Experimental Hexplate
Experimental Hexplate

MS + AS, gap close for stick in the R Realm

Psychic Projector
Psychic Projector

Dash to stick to targets inside the R Death Realm

Final Build

Boots & enchant

Plated Steelcaps Plated Steelcaps
Alternative vs AP / CC
Mercurys Treads Mercurys Treads
Protobelt Protobelt

Skill order

QEW
Passive
Passive Darkness Rise
Q
Obliterate
1468
W
Indestructible
3121415
E
Death's Grasp
271011
R
Realm of Death
5913

Runes

Conqueror
Conqueror

Q Obliterate repeated and his fights extended in the R Realm of Death stack Conqueror.

Nullifying Orb
Nullifying Orb

Extra shield mages during his duels 1v1 in the R Realm of Death.

Second Wind
Second Wind

Stacks with shield passive Darkness Rise for a sustain near-infinite.

Overgrowth
Overgrowth

Maximizes HP to he is unkillable in the R with his stats stolen.

Transcendence
Transcendence

Reduces cooldown of the R to isoler more often his targets in the Realm of Death.

Situational Items

vs Tanks
Amaranth's Twinguard Amaranth's Twinguard
Liandry's Torment Liandry's Torment
vs Shielding
Amaranth's Twinguard Amaranth's Twinguard
Oceanid's Trident Oceanid's Trident
vs Ability Power
Plated Steelcaps Plated Steelcaps
Mercury's Treads Mercury's Treads
vs Shielding
Amaranth's Twinguard Amaranth's Twinguard
Oceanid's Trident Oceanid's Trident

Situational Runes

vs Burst Damage
Second Wind Second Wind
Bone Plating Bone Plating
vs Crowd Control
Overgrowth Overgrowth
Perseverance Perseverance
vs Tanks
Coup De Grace Coup De Grace
Giant Slayer Giant Slayer