S
September 2026 · Patch 7.2d
Mage · Baron Lane

Mordekaiser Wild Rift — Tier, Stats & Overview

Mordekaiser is a Baron Lane fighter-mage in Wild Rift, an iron revenant specializing in isolating a target in his Death Realm for a private dimensional duel.

Best build Liandry's Torment Riftmaker Rabadon's Deathcap Rylai's Crystal Scepter Void Staff Full build →

★ Baron Lane Tier S September 2026 · Patch 7.2d juggernautap bruiserduel
DMG
UTIL
TANK
DIFF
Win 50.9% #43 · ↓4pt
Pick 11.5% #4
Ban 28.2% #8

Start here

Master everything about Mordekaiser

The complete Mordekaiser breakdown, and the micro and macro skills that actually decide games on this champion.

All guides →
Win Rate (30d) 50.92%+2.65 pts
Pick Rate 11.54%
Ban Rate 28.18%
50.0%7.2c7.2d08/0823/0807/09

Mordekaiser's win rate has climbed +2.65 pts over the last 30 days, now at 50.92%. See the full Wild Rift meta trends for more biggest movers. Measured effect of the buff in 7.2d (26/08): +1.76 pts of win rate over 10 days, and +4.60 pts of pick rate.

§ 01 — Editorial brief

Mordekaiser remains a very stable solo queue pick in this patch, especially in environments where objective fights are frequent and poorly structured.

By Updated 8 Sept 2026 Patch 7.2d

Mordekaiser is a Baron Lane fighter-mage in Wild Rift, an iron revenant specializing in isolating a target in his Death Realm for a private dimensional duel. His kit combines a passive shield recharging through dealt damage, AP damage zones, and a Realm of Death teleporting himself and his target to a parallel dimension. He excels in pick compositions seeking to remove an enemy carry from combat while allies destroy the rest. In Wild Rift, his ultimate is particularly devastating as it eliminates all outside help — neither ally nor enemy can interfere during the duel.

Mordekaiser fits in compositions looking to isolate a priority target and create numerical advantages. He benefits from allies who can exploit the absence of the isolated target to take objectives. Global pressure compositions get the maximum from his ultimate.

Mordekaiser is neutralized by champions who can exit his realm or oppose him effectively with burst within it. Cleanse items and abilities directly nullify his core mechanic. Sustained poke compositions drain his passive shield before fights.

With Mordekaiser, systematically target the enemy carry with your ultimate to create a numerical advantage during its duration. Build your passive shield beforehand through poke exchanges. In teamfights, activate your ultimate just after enemy engage to grab the most vulnerable target.

§ 06 — The matchup wall · TopMordekaiser Wild Rift Top counters and synergies

Hard Unfav. Skill Fav. Synergy

Build enginePatch 7.2d build — computed

  1. Core 01 Liandry's Torment Liandry's Torment
  2. Core 02 Riftmaker Riftmaker
  3. Core 03 Rabadon's Deathcap Rabadon's Deathcap
  4. Core 04 Rylai's Crystal Scepter Rylai's Crystal Scepter
  5. Core 05 Void Staff Void Staff
  6. Boots Plated Steelcaps Plated Steelcaps
Full variants, runes & power spikes

§ 02 — Strengths & weaknesses Mordekaiser Wild Rift strengths and weaknesses

↑ Strengths
  • Very strong in solo queue due to his ability to punish individual mistakes.
  • His ultimate can neutralize a carry or jungler at a critical moment.
  • Strong scaling with Riftmaker and Demonic Embrace in extended fights.
  • Excellent objective pressure due to his zone control.
↓ Weaknesses
  • Against highly mobile drafts capable of constant kiting.
  • Against multiple sources of cleanse or tenacity.
  • If your team lacks any form of engage.
  • In compositions requiring poke or siege playstyles.
02

§ 03 — Game planMordekaiser Wild Rift game plan: early, mid and late game

I Early

Trades measured around isolated Q and your shield…

Lvl. 1 → 6

Trades measured around isolated Q and your shield W; wave crash for clean recall.

II Mid

Force 4v4/5v5 in the corridors; isolate a key…

Lvl. 7 → 11

Force 4v4/5v5 in the corridors; isolate a key target with R to secure Herald/Dragon.

III Late

Choose between peel (R on various hazards) or…

Lvl. 12+

Choose between peel (R on various hazards) or pick (R on carry). Play around the vision.

§ 07b — Advanced MechanicsMordekaiser: combos & tips Wild Rift

Main engage combo
1 E E
2 Q Q
3 AA
4 W W
5 R R

E for the pull and slow, Q for heavy damage, W for the shield, R to isolate.

All-in combo
1 E E
2 Q Q
3 AA
4 W W
5 Q Q
6 R R
7 Q Q

Q deals more damage if the enemy is alone — use this in the Realm of Death where it’s always 1v1.

Passive combo
1 AA
2 ability
3 AA

Darkness Rise (passive) activates after 3 hits. Chain auto-attacks to activate and maintain the AoE passive.

Mechanical Tips

  • Darkness Rise (passive): 3 hits (abilities + auto-attacks) activate a continuous magical AoE + movement speed. Maintain the stacks in combat for passive DPS.
  • Obliterate (Q): Damage is increased if only one enemy is hit. In Realm of Death (R) = always 1v1 = always gets the bonus. Use Q when the bonus is maximised.
  • Indestructible (W): Stores 30% of damage taken as a shield. Activate after taking damage for a larger shield. Do not activate before combat.
  • Death’s Grasp (E): pulls enemies towards Mordekaiser + slows them. Use to catch fleeing enemies or set up Q.
  • Realm of Death (R): Isolates the enemy in a 1v1. Steals the target’s stats for the duration. If Mordekaiser kills the enemy within the Realm, he retains the stolen stats until the enemy dies.

Common Mistakes

  • Use W before taking damage — you’ll lose the stored damage in exchange for a weak shield.
  • Use R on an enemy that Morde can’t kill on his own — leaving the Realm without a kill means you’ll lose your stats.
  • Do not stack the passive with auto-attacks — you’ll lose the passive AoE DPS.

Notable Interactions

  • R removes all summoner spells, active items and abilities for its duration — enemies cannot use Flash or Zhonya’s Hourglass whilst in the Realm.
  • Morde steals stats: if you use R on a tank with high armour/HP, Morde becomes just as tanky.
  • Grievous Wounds does not directly counter Morde — his sustain comes from the W shield, not the heal.
Go deeper Mechanics & Tips — Mordekaiser Every combo, the advanced tips, the common mistakes and the full game plan. Open the section

§ 08 — DialoguesMordekaiser Wild Rift FAQ

Q.01 When should you use Mordekaiser’s ultimate? +

The ultimate should be used on a key target when a fight is about to decide an objective. It’s not always the squishiest carry, but often the one providing the most value (jungler, engage, peel). Timing matters more than raw target selection.

Q.02 Why does Mordekaiser lose against certain champions? +

He struggles against champions who can kite or reduce his contact time. Without sustained contact, his passive and items lose significant value. Additionally, some champions can dodge or counter his E, limiting his access to fights.

Q.03 Is he a good blind pick? +

He can be blind picked, but it’s not always reliable. Certain matchups make him very difficult to play, especially those with high mobility or sustain. It’s better to pick him as a response or in a favorable draft.

Q.04 What is his role in teamfights? +

Mordekaiser acts as a fight controller. He doesn’t necessarily engage, but chooses the right moment to isolate a target and create imbalance. He also zones enemies with his passive, preventing them from grouping effectively.

Data — Stats per levelMordekaiser Wild Rift base stats per level (1-15)

Movement speed 340Attack range 175Bonus attack speed / lvl +1.2%
Show stats per level
LvlHPADArmorMRHP regen
16605446408
278057.550429
390061544410
41,02064.5584611
51,14068624812
61,26071.5665013
71,38075705214
81,50078.5745415
91,62082785616
101,74085.5825817
111,86089866018
121,98092.5906219
132,10096946420
142,22099.5986621
152,3401031026822

Base data : wiki.leagueoflegends.com (CC BY-SA 4.0) · 2026-07-09

Interactive tool

Try Mordekaiser in the Draft Simulator

Build your team around Mordekaiser, analyze enemy counters in real time and get pick recommendations aligned with the current patch meta.

Launch the Draft Simulator →