A
September 2026 · Patch 7.2d
Bruiser · Jungle

Olaf Wild Rift — Tier, Stats & Overview

Olaf is a Jungle fighter in Wild Rift, a Nordic berserker specializing in extended combat where his combat sustain through lifesteal passive makes him nearly…

Best build Sterak's Gage Black Cleaver Death's Dance Trinity Force Spear of Shojin Full build →

★ Jungle Tier A September 2026 · Patch 7.2d bruiserjunglerbaron lane
DMG
UTIL
TANK
DIFF
Win 52.5% #12 · ↑4pt
Pick 2.4% #29
Ban 3.2% #52

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Win Rate (30d) 52.49%+1.94 pts
Pick Rate 2.40%
Ban Rate 3.15%
52.0%7.2c7.2d08/0823/0807/09

Olaf's win rate has climbed +1.94 pts over the last 30 days, now at 52.49%. See the full Wild Rift meta trends for more biggest movers.

§ 01 — Editorial brief

Olaf remains a direct-pressure jungler: he does not win games through complex mechanics, but through execution speed, early objective pressure, and the ability to force a carry to play under constant threat.

By Updated 8 Sept 2026 Patch 7.2d

Olaf is a Jungle fighter in Wild Rift, a Nordic berserker specializing in extended combat where his combat sustain through lifesteal passive makes him nearly indestructible. His kit combines retrievable axes amplifying movement speed, a slow zone, and a Ragnarok rendering all control effects inoperative during its duration. He excels in dive compositions seeking to reach an enemy carry despite all enemy protections. In Wild Rift, his CC immunity ultimate is particularly devastating against compositions whose gameplan relies entirely on immobilization.

Olaf fits in dive compositions looking to reach enemy carries with maximum CC resistance. He benefits from allies who can create engage opportunities to complement his approach. Compositions aiming to win through extended combat benefit from his sustain.

Olaf struggles against compositions that can effectively kite him and exploit his reliance on axes to maintain speed. Outside his ultimate, CC exposes him to unfavorable fights. Permanent disengage compositions reduce his access to carries.

With Olaf, critical timing on your ultimate: activate it while approaching carries, not beforehand. Retrieve your axes quickly to permanently maintain movement speed. In teamfights, target the enemy carry while ignoring the frontline thanks to your CC immunity.

§ 06 — The matchup wall · JungleOlaf Wild Rift Jungle counters and synergies

Hard Unfav. Skill Fav. Synergy

Build enginePatch 7.2d build — computed

  1. Core 01 Sterak's Gage Sterak's Gage
  2. Core 02 Black Cleaver Black Cleaver
  3. Core 03 Death's Dance Death's Dance
  4. Core 04 Trinity Force Trinity Force
  5. Core 05 Spear of Shojin Spear of Shojin
  6. Boots Mercury Boots Mercury Boots
Full variants, runes & power spikes

§ 02 — Strengths & weaknesses Olaf Wild Rift strengths and weaknesses

↑ Strengths
  • He punishes junglers who need time to scale or dislike contesting early scuttles, dragons, and Rift Heralds.
  • Ragnarok keeps huge value against compositions that rely on one key crowd control spell to stop enemy entry.
  • His Black Cleaver, Death's Dance, and Sterak's Gage core turns extended skirmishes into favorable fights, especially when opponents cannot burst him instantly.
  • Ghost gives him real backline threat when vision is set properly and opponents have not prepared a wide escape path.
↓ Weaknesses
  • Avoid Olaf if your team has no way to follow your entry: a solo Ragnarok often becomes nothing more than a delayed death sprint.
  • Avoid him into too much kiting, repeated slows, and dashes that remain available after your Ghost, because you may burn ultimate without ever locking the right target.
  • Avoid him if your lanes are very weak early and cannot help you contest river; Olaf loses part of his identity when he is forced to farm without pressure.
  • Avoid him if your allied composition already has plenty of engage but lacks peel for its main carry: Olaf does not naturally provide reliable backline protection.
02

§ 03 — Game planOlaf Wild Rift game plan: early, mid and late game

I Early

Look for skirmishes when your lanes have the…

Lvl. 1 → 6

Look for skirmishes when your lanes have the priority; abuse axes to fix and force summoners.

II Mid

Two items = go time: force 4v3 around the…

Lvl. 7 → 11

Two items = go time: force 4v3 around the objectives, Ghost+R to dislocate the backline.

III Late

Choose: aggressive flank to delete a carry, or…

Lvl. 12+

Choose: aggressive flank to delete a carry, or front-to-back if you lack access; save R for the decisive window.

§ 07b — Advanced MechanicsOlaf: combos & tips Wild Rift

Standard combo
1 Q Q
2 AA
3 E E
4 AA
5 Q Q
6 AA
7 E E
8 R R
9 W W

Spam Ability 1 whilst picking up the axe to reduce the cooldown, interspersing auto-attacks and Ability 3 for true damage

Fast burst combo
1 W W
2 E E
3 AA

For short, immediate trades, activate ability 2 first for lifesteal, then ability 3 for true damage

Carry dive combo
1 R R
2 Q Q
3 W W
4 AA
5 E E
6 AA

The ultimate cancels all enemy CC; dive straight at the enemy carry; use Undertow for the slow, 2 for sustain, and 3 for true damage

Mechanical Tips

  • Pick up the axe: Undertow (1) leaves an axe on the ground — picking it up drastically reduces the cooldown (sometimes making it almost instantaneous) — always move towards the axe after casting to spam the ability
  • Berserker Rage (passive): the lower Olaf’s HP is, the higher his attack speed becomes — at 30% HP he’s actually at his most dangerous — don’t panic and keep fighting
  • Ragnarok for engagement: activate the ultimate BEFORE entering the teamfight to ensure you get through the frontline without being CC’d — don’t activate it reactively when you’re already immobilised
  • Vicious Strikes + lifesteal: activate ability 2 on jungle camps or in lane to regain health during trades

Common Mistakes

  • Cast Undertow without picking up the axe: Olaf’s strength lies in spamming his first ability — ignoring the axe on the ground results in a massive loss of DPS and pressure
  • Saving your ultimate for last: Ragnarok must be activated at the start of the engagement, not when you’re already CC’d — once you’re CC’d, it’s too late
  • Overestimating your early-game survivability: whilst the passive boosts attack speed when low on HP, Olaf remains vulnerable to burst damage — Vicious Strikes also provides sustain; use it before your health drops to 20%

Notable Interactions

  • Ragnarok negates Exhaust, Crystallise, Twisted Fate’s Gold Card, Ashe’s ultimate, Warwick’s ultimate — full list of ignored crowd control effects
  • Undertow slows enemies — place the axe behind the enemy to slow them AND force them to retreat towards the axe (or somewhere in between)
  • With Blade of the Ruined King + Trinity Force, Olaf’s true damage DPS becomes unstoppable against tanks
Go deeper Mechanics & Tips — Olaf Every combo, the advanced tips, the common mistakes and the full game plan. Open the section

§ 08 — DialoguesOlaf Wild Rift FAQ

Q.01 Is Olaf a good blind pick in jungle? +

Olaf can be blind picked if your team already has control, lanes that can follow river plays, and a real damage source behind him. However, he becomes risky if you pick him without knowing enemy mobility or if your composition already lacks peel. The right reflex is to ask whether you can realistically reach a target after Ghost and Ragnarok. If the answer depends on a straight-line sprint with no angle, the pick is less reliable.

Q.02 When should Olaf activate Ragnarok? +

Ragnarok should be used to deny a real attempt to stop you, not simply to start running. The best timing often comes after you have already shortened the distance with Ghost, an axe, or a vision angle. If you activate it too early, the opponent can back away, wait out the ultimate, then control you afterward. Use it when the enemy must stop you now, not when they can still simply walk away.

Q.03 Should Olaf always play aggressively in the early game? +

Olaf should play with pressure, but not with aggressive autopilot. His early game is strong when his lanes can move, when the enemy jungler can be contested, and when there is real conversion behind the play. Forcing an invade without priority may feel like playing his identity, but it is often a mistake. A good Olaf pressures where his team can follow: scuttle, vision, enemy camps, or objectives depending on lane states.

Q.04 Is Olaf better for engaging or peeling? +

Olaf is mainly an entry and pressure champion, not a traditional peel tool. He can indirectly protect a carry by chasing away the enemy frontline or jungler, but he does not replace real defensive control. If your team needs someone to stop assassins or lock down dives, Olaf is not always the right answer. He gives his best value when he forces enemies backward before they can threaten your backline.

Data — Stats per levelOlaf Wild Rift base stats per level (1-15)

Movement speed 355Attack range 175Bonus attack speed / lvl +2.2%
Show stats per level
LvlHPADArmorMRManaHP regenRes. regen
16906440383401215
280268.643.94037312.915.7
391473.147.84240613.916.4
41,02677.751.74443914.817.1
51,13882.255.64647215.817.8
61,25086.859.54850516.718.5
71,36291.363.45053817.619.2
81,47495.967.35257118.619.9
91,586100.471.25460419.520.6
101,69810575.15663720.521.3
111,810109.5795867021.422
121,922114.182.96070322.322.7
132,034118.686.86273623.323.4
142,146123.290.76476924.224.1
152,258127.794.66680225.224.8

Base data : wiki.leagueoflegends.com (CC BY-SA 4.0) · 2026-07-09

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