- He punishes melee top laners very well when they must walk up to last-hit or trade, especially when his Q is saved to deny their real damage window.
- His mushrooms bring strong value around objectives: dragon or Herald becomes easier to play when river entrances are already trapped.
- Liandry reinforces his attrition identity: an enemy crossing several mushrooms does not only lose HP, they also lose their fight timing.
- He often forces soloQ mistakes because many players chase Teemo through prepared areas instead of stopping the chase.
Teemo Wild Rift — Counters, Build & Tier
Teemo is a Baron Lane harassment ranged champion who pokes from safety with his blinding dart and controls zones with invisible poisoned mushrooms.
Best build Liandry's Torment › Nashor's Tooth › Rabadon's Deathcap › Riftmaker › Blackfire Torch Full build →
Start here
Master everything about Teemo
The complete Teemo breakdown, and the micro and macro skills that actually decide games on this champion.
Teemo's win rate has climbed +0.14 pts over the last 30 days, now at 51.76%. See the full Wild Rift meta trends for more biggest movers.
Teemo Top remains a very specific pressure pick: he does not win only through damage, but through the way he turns lane, jungle entrances, and narrow paths into uncomfortable areas.
Teemo is a Baron Lane harassment ranged champion who pokes from safety with his blinding dart and controls zones with invisible poisoned mushrooms. His passive camouflage makes him invisible when still, enabling unexpected ambushes on approaching enemies. Mushrooms planted across the map grant permanent vision and slow caught enemies. In Wild Rift, Teemo is a vision and zone-denial threat who turns the entire map into a minefield, forcing opponents to slow their rotations and constantly sweep for traps.
Teemo fits in compositions seeking to zone control and secure key areas through mushrooms. He benefits from allies who can leverage his slows and extended vision. Split push compositions benefit from his defensive zone control.
Teemo loses effectiveness against champions who can engage outside his poke range or resist mushrooms through detection items. Dive or fast gap-close profiles short-circuit his continuous poke. Anti-heal reduces his sustain from poisoned attacks.
With Teemo, place mushrooms strategically in narrow corridors and objective zones — not just around your tower. Maintain blind on attack-dependent champions to neutralize their DPS. In split push, your mushroom zone creates a difficult defensive barrier to cross.
§ 06 — The matchup wall · TopTeemo Wild Rift Top counters and synergies
§ 06 — The matchup wall · MidTeemo Wild Rift Mid counters
§ 02 — Strengths & weaknesses Teemo Wild Rift strengths and weaknesses
- Avoid Teemo if your team already lacks frontline: he does not compensate for the absence of a champion able to absorb the first impact.
- Avoid him into drafts that can reach him quickly and cleanly with multiple gap closers, because his stealth and mushrooms are not always enough to break the engage.
- Avoid Teemo if the game is likely to be decided by open 5v5 fights without corridors or vision setup, because he loses much of his control value.
- Avoid him if your team needs real engage from top lane: Teemo can prepare a fight, but he does not start it reliably.
§ 03 — Game planTeemo Wild Rift game plan: early, mid and late game
Short trades, wave control and defensive shrooms
Short trades, wave control and defensive shrooms.
Play objectives: grid the lanes and trap rotations
Play objectives: grid the lanes and trap rotations.
Front-to-back near the shrooms, never get hired…
Front-to-back near the shrooms, never get hired short.
§ 02 — Strengths & weaknesses Teemo Mid control/poke mage Wild Rift strengths and weaknesses
- Very strong into mids that rely on auto attacks or predictable engage windows.
- Controls objectives with Noxious Trap before dragon or Herald.
- Can punish enemy roams by keeping the wave pushed and river trapped.
- Struggles against long-range mages that do not need to enter his trade range.
- Very vulnerable to ganks if the wave stays forward without mushrooms or side vision.
- Provides little instant crowd control in teamfights if the team already lacks engage.
§ 03 — Game planTeemo Wild Rift game plan: early, mid and late game
Push safe then river priority with shrooms on…
Push safe then river priority with shrooms on crossroads.
Roams controlled, punish targets with trapped…
Roams controlled, punish targets with trapped vision.
Play the pick before 5v5: a shroom + Q force…
Play the pick before 5v5: a shroom + Q force summoners.
§ 07b — Advanced MechanicsTeemo: combos & tips Wild Rift
Come out of stealth with an auto-attack for bonus damage (breaking stealth), 1 to blind (the enemy misses their auto-attacks), auto-attack to apply poison
Blind first to negate enemy auto-attacks, use 2 for the speed boost if the enemy tries to flee, auto-attack whilst the Toxic Shot poison is active
Use the mushroom to initiate the fight (slow + poison), followed immediately by 1 whilst the enemy is slowed
§ 08 — DialoguesTeemo Wild Rift FAQ
Q.01 Is Teemo Top a good blind pick? +
Teemo can be blind picked in some soloQ games, but he is not a consistently reliable blind pick. He becomes risky if your team already lacks frontline or if the enemy has several champions that can reach him directly. If you blind him, you must accept a safer style: less advanced wave, defensive mushrooms, Q saved for real all-ins, and early rotations instead of lane ego.
Q.02 When does Teemo become truly strong in a game? +
Teemo becomes truly strong when he can place mushrooms before the action starts. Level 5 gives him terrain control, Liandry makes trapped paths much more costly, and Deathcap turns his damage into a serious threat onto carries. His best window is therefore not only a level or an item: it is the moment when his team plays around areas he has already prepared.
Q.03 Why does Teemo win lane but still lose the game sometimes? +
Because his lane advantage must be converted into map control. If Teemo wins top but does not prepare entrances to Herald, dragon, or jungle rotations, his lead stays local. Worse, if he keeps pushing without defensive mushrooms, he gives away a shutdown and wastes his early game. The right reflex is to turn lane pressure into trapped zones and easier objective setups.
Q.04 Should Teemo play split push or teamfight? +
Teemo should often play short side pressure rather than permanent split push. He pushes a side lane, secures his paths with mushrooms, then returns early enough to prepare the next objective. In teamfights, he does not like wide open spaces; he prefers corridors, jungle entrances, and areas where the enemy must walk through his traps before reaching his team.
Data — Stats per levelTeemo Wild Rift base stats per level (1-15)
Show stats per level
| Lvl | HP | AD | Armor | MR | Mana | HP regen | Res. regen |
|---|---|---|---|---|---|---|---|
| 1 | 630 | 52 | 34 | 36 | 345 | 6 | 18 |
| 2 | 750 | 55.6 | 38.5 | 37.2 | 386 | 6.7 | 18.7 |
| 3 | 870 | 59.2 | 43 | 38.4 | 427 | 7.4 | 19.4 |
| 4 | 990 | 62.8 | 47.5 | 39.6 | 468 | 8 | 20.1 |
| 5 | 1,110 | 66.4 | 52 | 40.8 | 509 | 8.7 | 20.8 |
| 6 | 1,230 | 70 | 56.5 | 42 | 550 | 9.4 | 21.5 |
| 7 | 1,350 | 73.6 | 61 | 43.2 | 591 | 10.1 | 22.2 |
| 8 | 1,470 | 77.2 | 65.5 | 44.4 | 632 | 10.8 | 22.9 |
| 9 | 1,590 | 80.8 | 70 | 45.6 | 673 | 11.4 | 23.6 |
| 10 | 1,710 | 84.4 | 74.5 | 46.8 | 714 | 12.1 | 24.3 |
| 11 | 1,830 | 88 | 79 | 48 | 755 | 12.8 | 25 |
| 12 | 1,950 | 91.6 | 83.5 | 49.2 | 796 | 13.5 | 25.7 |
| 13 | 2,070 | 95.2 | 88 | 50.4 | 837 | 14.2 | 26.4 |
| 14 | 2,190 | 98.8 | 92.5 | 51.6 | 878 | 14.8 | 27.1 |
| 15 | 2,310 | 102.4 | 97 | 52.8 | 919 | 15.5 | 27.8 |
Base data : wiki.leagueoflegends.com (CC BY-SA 4.0) · 2026-07-09
Try Teemo in the Draft Simulator
Build your team around Teemo, analyze enemy counters in real time and get pick recommendations aligned with the current patch meta.