A
September 2026 · Patch 7.2d
Mage · Mid Lane

Vladimir Wild Rift — Tier, Stats & Overview

Vladimir is a Mid Lane or Baron Lane sustain mage, a vampire whose lifedrain enables survival through lane phases that would kill other mages.

Best build Riftmaker Rabadon's Deathcap Void Staff Cosmic Drive Zhonya's Hourglass Full build →

★ Mid Lane Tier A September 2026 · Patch 7.2d magesustainhealing
DMG
UTIL
TANK
DIFF
Win 49.6% #64 · ↑9pt
Pick 4.7% #15
Ban 1.6% #73

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Win Rate (30d) 49.60%+3.79 pts
Pick Rate 4.72%
Ban Rate 1.59%
45.0%47.5%50.0%7.2c7.2d10/0825/0809/09

Vladimir's win rate has climbed +3.79 pts over the last 30 days, now at 49.60%. See the full Wild Rift meta trends for more biggest movers. Measured effect of the buff in 7.2d (26/08): +3.26 pts of win rate over 10 days, and +2.71 pts of pick rate.

§ 01 — Editorial brief

Vladimir MID remains a highly valuable scaling pick when the game gives him enough time to reach his real impact windows.

By Updated 9 Sept 2026 Patch 7.2d

Vladimir is a Mid Lane or Baron Lane sustain mage, a vampire whose lifedrain enables survival through lane phases that would kill other mages. His manaless mechanic using HP costs makes him difficult to starve out. His ultimate Hemoplague amplifies all damage dealt to marked enemies, creating massive burst combos. In Wild Rift, Vladimir is a tanky late-game carry who scales exceptionally well and dominates prolonged teamfights through near-infinite self-sustain and HP-scaling damage.

Vladimir fits in patient scaling compositions seeking to dominate late-game teamfights. He benefits from allies creating early pressure while he scales. Extended teamfight compositions benefit from his sustain and growing zone damage.

Vladimir is countered by early pressure and anti-heal compositions that limit his passive sustain. Instant burst profiles neutralize him before he uses his blood pool. Mobile assassins directly threaten him when outside his invulnerability pool.

With Vladimir, use your blood pool proactively to avoid CC and bursts rather than reactively. Build health to simultaneously amplify passive damage. In teamfights, dive into the enemy group after initial engage to maximize transfusion zone damage.

§ 06 — The matchup wall · MidVladimir Wild Rift Mid counters and synergies

Hard Unfav. Skill Fav. Synergy

Build enginePatch 7.2d build — computed

  1. Core 01 Riftmaker Riftmaker
  2. Core 02 Rabadon's Deathcap Rabadon's Deathcap
  3. Core 03 Void Staff Void Staff
  4. Core 04 Cosmic Drive Cosmic Drive
  5. Core 05 Zhonya's Hourglass Zhonya's Hourglass
  6. Boots Ionian Boots of Lucidity Ionian Boots of Lucidity
Full variants, runes & power spikes

§ 02 — Strengths & weaknesses Vladimir Wild Rift strengths and weaknesses

↑ Strengths
  • He punishes poorly spaced objective fights very well: Hemoplague on two or three targets can turn a simple contest into a heavily favored fight.
  • His sustain lets him get through many neutral lanes without needing to kill his opponent, which fits a stable scaling game plan.
  • Sanguine Pool remains decisive against predictable engages, especially if Vladimir saves W for the ultimate or crowd control that actually matters.
  • With his major AP thresholds, he becomes very hard to ignore in mid game: opponents must choose between spending crowd control on him or leaving their backline under pressure.
↓ Weaknesses
  • Avoid Vladimir if your team already lacks engage, reliable CC, and early presence: he will not create the first tempo of the game by himself.
  • Avoid him into drafts that can force your W before the real fight, then control you precisely as you exit Pool.
  • Avoid him if the enemy draft can accelerate hard around early objectives while you still lack your real AP damage volume.
  • Avoid him if your team plays a very short-range composition without a solid frontline: Vladimir needs to enter fights, but no one will hold space before him.
02

§ 03 — Game planVladimir Wild Rift game plan: early, mid and late game

I Early

Farm safe, short trades around the reinforced Q;…

Lvl. 1 → 6

Farm safe, short trades around the reinforced Q; never stretch without vision.

II Mid

Spike 2 objects: look for 5v5s around objectives…

Lvl. 7 → 11

Spike 2 objects: look for 5v5s around objectives with R first.

III Late

Front-to-back patient: R early, Stase on burst,…

Lvl. 12+

Front-to-back patient: R early, Stase on burst, then continue with E/Q.

§ 07b — Advanced MechanicsVladimir: combos & tips Wild Rift

Poke-safe combo
1 Q Q
2 W W
3 Q Q
4 AA

Use Empowered 1 for healing and damage, dive into the Pool (2) for invincibility and to dodge the counterattack, come back up and use Empowered 1 again

All-in combo
1 R R
2 E E
3 Flash Flash
4 Q Q
5 W W

Use the ultimate for the +10% damage debuff on targets, use 3 for AoE burst damage, use Flash to close the gap if necessary, use 1 Empowered for healing and damage, and use the Pool to survive

Short trade combo
1 Q Q
2
3 E E
4 W W
5 Q Q

Build up stacks by farming, burst with 3, Pool to dodge, 1 Empowered to finish them off

Mechanical Tips

  • Transfusion (1) empowered: after a certain number of casts, the 1 becomes empowered (red indicator) — greater heal and bonus damage; always save an empowered one for important trades
  • Sanguine Pool (2) invincibility: whilst Sanguine Pool is active, Vladimir cannot be targeted — time it precisely to dodge enemy ultimates (Zed’s ult, Pyke’s ult, Sion’s Q)
  • Tides of Blood (3) charge: the 3 can be held to deal higher damage and have a wider AoE — at maximum charge, it also drains Vladimir’s HP but deals significantly more damage
  • Hemoplague (Ult): the ultimate increases damage taken by +10% for its duration, then explodes to deal bonus damage — all allied skills and auto-attacks benefit from the debuff during this window

Common Mistakes

  • Using Sanguine Pool too early: Sanguine Pool is key to Vladimir’s survival — wasting it on random pokes leaves him vulnerable to subsequent enemy burst damage
  • Passive farming: Crimson Pact converts bonus HP into AP — building HP items (Warmog’s) grants AP passively; don’t overlook HP-heavy items
  • Going all-in too early: Vladimir is a mid/late-game champion — play it safe in the early game; don’t engage in 1v1s until you have 2–3 items

Notable Interactions

  • Sanguine Pool (2) ignores executions (Pyke’s Ultimate, Urgot’s Ultimate) — Sanguine Pool provides an extra life against one-shot attacks
  • Hemoplague in a teamfight against 5 enemies, combined with allied carries dealing high damage, can be decisive
  • Vladimir is one of the best split-pushers in the late game thanks to his sustain with 1 Empowered
Go deeper Mechanics & Tips — Vladimir Every combo, the advanced tips, the common mistakes and the full game plan. Open the section

§ 08 — DialoguesVladimir Wild Rift FAQ

Q.01 Is Vladimir MID a good blind pick? +

Vladimir can be blind picked in a draft that already has some frontline, control, or reliable engage, but he is not automatically safe. The danger comes from lanes that can punish him before his items and compositions that hold hard CC for his Sanguine Pool exit. If your team already lacks early tempo and the enemy can accelerate around first objectives, the blind becomes risky. He is far more reliable when you know the game can reach his scaling windows.

Q.02 Should Vladimir play aggressively in lane? +

Not by default. Vladimir should mainly protect his resources, use empowered Q to create good small trades, and avoid wasting W for low-impact exchanges. He can punish poor enemy positioning, but his main plan is not to dominate every wave. A successful lane is often one where he farms properly, resets without losing too much tempo, and reaches level 5 with enough health to threaten a real skirmish.

Q.03 When should Vladimir use Hemoplague? +

Hemoplague should be used when enemies are truly committed to the fight, not simply because they are in range. The best timing often comes when multiple targets can no longer freely retreat: around an objective, after allied engage, or when the enemy backline groups to follow its frontline. If you use it too early on one target, you lose the pressure that makes Vladimir dangerous in teamfights.

Q.04 Why does Vladimir sometimes feel useless despite scaling? +

Because his scaling needs real access to the fight. If his team does not hold space, if opponents kite cleanly, or if Vladimir must use W before even placing his ultimate, his damage arrives too late or hits too few targets. The champion does not necessarily lack power; he sometimes lacks entry conditions. That is why draft, wave timing, and choosing the right engage moment matter as much as items.

Data — Stats per levelVladimir Wild Rift base stats per level (1-15)

Movement speed 355Attack range 450Bonus attack speed / lvl +2.2%
Show stats per level
LvlHPADArmorMRHP regen
16305237367.5
275855.64237.28.2
388659.24738.48.9
41,01462.85239.69.5
51,14266.45740.810.2
61,27070624210.9
71,39873.66743.211.6
81,52677.27244.412.3
91,65480.87745.612.9
101,78284.48246.813.6
111,91088874814.3
122,03891.69249.215
132,16695.29750.415.7
142,29498.810251.616.3
152,422102.410752.817

Base data : wiki.leagueoflegends.com (CC BY-SA 4.0) · 2026-07-09

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