Standard — sustained DPS
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,500 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Space-compressing scaling mage build: Vladimir wins when he reaches a breakpoint where the center of the fight becomes too dangerous for enemy carries. The build must therefore connect his early-game patience to that mid-late swing without buying him an artificial early game.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,500 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Magic penetration build targeting enemy resistances. Pick this if the enemy stacks magic resist.
15,800 total cost +300gDefensive build adding survivability. Pick this against high enemy damage or when behind.
15,800 total cost +300gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,500 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Magic penetration build targeting enemy resistances. Pick this if the enemy stacks magic resist.
15,800 total cost +300gDefensive build adding survivability. Pick this against high enemy damage or when behind.
15,800 total cost +300gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Vladimir wins through repetition, not burst. His build maximizes the number of cycles before dying.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
the Q+E+W in bursts active Phase Rush to close the gap or escape after his combos of drain.
Free gold on rotations while you scale — your protobelt and Rabadon spikes come sooner.
Reduces the cooldowns of Q Transfusion and R Hemoplague for more frequent combos.
The burn rides every drain Q — your costless poke wears opponents down endlessly.
Blunts short trades in your weak early game — after that, pool does the work.