- He heavily punishes MID mages who rely on distance and linear spells: Wind Wall can break their sequence, then E lets him close the gap as soon as the wave is usable.
- His two-item crit spike remains one of the best moments to turn a dragon or Herald setup into a won fight, especially if the team already has reliable knock-up.
- He brings real short-split pressure in mid game: he can push a side lane, threaten a duel, then quickly join if an ally can trigger his ultimate.
- Wind Wall has huge value against some compositions built around a key projectile: a good wall does not only keep Yasuo alive, it can remove the tool that was supposed to win the enemy fight.
Yasuo Wild Rift — Tier, Stats & Overview
Yasuo is a Mid Lane and Baron Lane fighter, a wind swordsman whose combat fluency is among the most demanding and rewarding in the game.
Best build Infinity Edge › Blade of the Ruined King › Bloodthirster › Phantom Dancer › Lord Dominik's Regards Full build →
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The complete Yasuo breakdown, and the micro and macro skills that actually decide games on this champion.
Yasuo's win rate has climbed +0.75 pts over the last 30 days, now at 48.87%. See the full Wild Rift meta trends for more biggest movers.
Yasuo MID remains a high-value pick when the game gives him time, usable waves, and at least one reliable allied knock-up.
Yasuo is a Mid Lane and Baron Lane fighter, a wind swordsman whose combat fluency is among the most demanding and rewarding in the game. His Flow Shield absorbs a full spell once charged, and his ultimate Last Breath can only trigger on airborne enemies. His Wind Wall blocks projectiles, neutralizing many powerful ultimates. In Wild Rift, Yasuo is a mechanical carry who dominates late game at high mastery and synergizes with knockup champions to reliably trigger his devastating ultimate.
Yasuo excels in compositions offering multiple knock-ups to massively trigger his ultimate. He benefits from allies who can create engage situations allowing him to safely dive. All-in or grouped teamfight compositions get the maximum from his kit.
Yasuo is exposed against magic damage compositions that pass through his wind wall. Long-range poke or instant CC profiles reduce his impact before his dashes. His fragility in early game before items is his primary vulnerability window.
With Yasuo, manage your flow by keeping passive shields active through constant dashing. Save your wind wall for the most critical enemy projectiles. In teamfights, wait for your team's knock-up before triggering your ultimate to maximize targets hit.
§ 06 — The matchup wall · MidYasuo Wild Rift Mid counters and synergies
§ 06 — The matchup wall · TopYasuo Wild Rift Top counters
§ 02 — Strengths & weaknesses Yasuo Wild Rift strengths and weaknesses
- Avoid Yasuo if your team has no reliable knock-up and you will have to create every ultimate window alone: you risk playing a carry without a real entry button.
- Avoid him into a draft full of instant hard CC: Yasuo can dash, but he cannot express his DPS if he is locked down on his first entry.
- Avoid him if your team is already too dependent on fragile scaling: Yasuo needs items, and a full composition that waits too long can lose the map before his real spike.
- Avoid him if the enemy MID lane can force you to play without wave, without shield, and without dash margin: in those conditions, your champion loses his main duel-control tool.
§ 03 — Game planYasuo Wild Rift game plan: early, mid and late game
Short trades around the shield and Q, never in…
Short trades around the shield and Q, never in the middle of the wave without vision.
Spike 2 crit objects: search for engages on…
Spike 2 crit objects: search for engages on allied knock-ups and convert them into targets.
Front-to-back or flank according to vision:…
Front-to-back or flank according to vision: retains R for a poorly positioned priority target.
§ 02 — Strengths & weaknesses Yasuo Top lane bruiser-carry with wave pressure Wild Rift strengths and weaknesses
- Very strong priority into lanes that cannot break his shield before the trade.
- Excellent follow-up on jungle knockups around Herald.
- Vulnerable to freezes near enemy turret and ganks on the long lane.
- Struggles into early armor, targeted crowd control and attack speed slows.
§ 03 — Game planYasuo Wild Rift game plan: early, mid and late game
Avoid the fight against counters; build your…
Avoid the fight against counters; build your items and look for the jungle windows.
Side lane with deep vision; join on goal timers
Side lane with deep vision; join on goal timers.
Split if GA ready; otherwise 5v5 where your R…
Split if GA ready; otherwise 5v5 where your R makes the difference.
§ 07b — Advanced MechanicsYasuo: combos & tips Wild Rift
The 3 + 1 in the middle of the dash + a near-simultaneous Flash before the 3 activates to prevent any enemy reaction — extremely precise timing
Using 1 whilst dashing into 3 adds bonus damage; use the third stack of 1 (tornado) for the knock-up that sets up the ultimate
Yasuo can use his ultimate on the knock-up from any ally (Malphite, Jarvan, Xin Zhao) for a guaranteed engage from his current position
§ 08 — DialoguesYasuo Wild Rift FAQ
Q.01 Is Yasuo MID a good blind pick? +
Yasuo can be blind picked only if your team can still complete the draft with knock-up, frontline, or reliable engage. The pick becomes risky if you select him early without knowing whether you will have a dependable teamfight entry. In lane, he can handle several mages through Wind Wall and dashes, but against targeted crowd control or assassins that punish his early game, he must play much more carefully. The right decision depends less on Yasuo alone and more on what your draft can offer him after lane phase.
Q.02 When does Yasuo become truly strong? +
His first real power moment comes at level 5, because Q3 can turn into Last Breath and create a real kill threat. However, his most reliable spike comes with two crit items, especially Navori and Infinity Edge in this build context. From that point on, every extended trade becomes dangerous for the opponent. These moments should not be confused: before two items, Yasuo can outplay, but he should not take every fight as if he already had full DPS.
Q.03 Should Yasuo always wait for an allied knock-up? +
No, but it is often what makes the champion much more reliable. Yasuo can create his own knock-up with Q3, especially in lane or small skirmishes. The problem appears in teamfights: if the entire entry depends on your tornado, enemies can dodge it, force Wind Wall, or simply disengage. With an allied knock-up such as Malphite, Wukong, Rakan, or Diana, you can keep Q3 as extra pressure and use Last Breath on an already solid opening.
Q.04 What is the biggest mistake on Yasuo? +
The worst mistake is entering because the champion can enter, not because the fight is ready. Yasuo gives a huge feeling of mobility, but every dash must serve a purpose: dodging, closing space, preparing Q, or exiting after the trade. If you use E to move forward without an exit wave, Wind Wall on a minor spell, and Last Breath without follow-up, you spend all the tools that make Yasuo dangerous. A good Yasuo does not simply play faster than others; he chooses better when to accelerate.
Data — Stats per levelYasuo Wild Rift base stats per level (1-15)
Show stats per level
| Lvl | HP | AD | Armor | MR | HP regen |
|---|---|---|---|---|---|
| 1 | 630 | 58 | 40 | 38 | 12 |
| 2 | 750 | 62.5 | 44.3 | 40 | 12.9 |
| 3 | 870 | 67 | 48.6 | 42 | 13.9 |
| 4 | 990 | 71.5 | 52.9 | 44 | 14.8 |
| 5 | 1,110 | 76 | 57.2 | 46 | 15.8 |
| 6 | 1,230 | 80.5 | 61.5 | 48 | 16.7 |
| 7 | 1,350 | 85 | 65.8 | 50 | 17.6 |
| 8 | 1,470 | 89.5 | 70.1 | 52 | 18.6 |
| 9 | 1,590 | 94 | 74.4 | 54 | 19.5 |
| 10 | 1,710 | 98.5 | 78.7 | 56 | 20.5 |
| 11 | 1,830 | 103 | 83 | 58 | 21.4 |
| 12 | 1,950 | 107.5 | 87.3 | 60 | 22.3 |
| 13 | 2,070 | 112 | 91.6 | 62 | 23.3 |
| 14 | 2,190 | 116.5 | 95.9 | 64 | 24.2 |
| 15 | 2,310 | 121 | 100.2 | 66 | 25.2 |
Base data : wiki.leagueoflegends.com (CC BY-SA 4.0) · 2026-07-09
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