A
September 2026 · Patch 7.2d
Tank · Baron Lane

Dr. Mundo Wild Rift — Tier, Stats & Overview

Dr.

Best build Heartsteel Warmog's Armor Kaenic Rookern Randuin's Omen Sunfire Aegis Full build →

★ Baron Lane Tier A September 2026 · Patch 7.2d tankregenfrontline
DMG
UTIL
TANK
DIFF
Win 50.2% #57 · ↑5pt
Pick 5.9% #10
Ban 1.2% #81

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Win Rate (30d) 50.17%+0.16 pts
Pick Rate 5.91%
Ban Rate 1.17%
48.0%49.0%50.0%7.2c7.2d08/0823/0807/09

Dr. Mundo's win rate has climbed +0.16 pts over the last 30 days, now at 50.17%. See the full Wild Rift meta trends for more biggest movers.

§ 01 — Editorial brief

Dr.

By Updated 8 Sept 2026 Patch 7.2d

Dr. Mundo is a Baron Lane or Jungle tank in Wild Rift, a resistant brute specializing in mass regeneration and absorbing enemy damage. His kit uses his own health as a resource for abilities, trading the absence of mana for constant life regeneration. He excels in compositions seeking an indestructible tank capable of holding the frontline indefinitely. In Wild Rift, his Goes Where He Pleases ultimate restores a massive fraction of maximum health, making him practically impossible to kill during extended teamfights.

Dr. Mundo fits well in compositions that maintain strong frontline pressure. He benefits from allies who provide reliable crowd control or protect backline carries while he absorbs damage. Teams built around durable teamfights enhance his presence.

Dr. Mundo struggles against compositions that deal sustained damage or apply strong healing reduction. Continuous poke, kite strategies, and percent-health damage reduce his durability. His reliance on heavy regeneration defines his main structural weakness.

With Dr. Mundo, aim to stay in the center of fights to maximize your regeneration. Use your abilities to slow and disrupt enemies while advancing forward. In teamfights, your main goal is to absorb pressure and create space.

§ 06 — The matchup wall · TopDr. Mundo Wild Rift Top counters and synergies

Hard Unfav. Skill Fav. Synergy
Vayne
Hard
Vayne
Gwen
Hard
Gwen
Aatrox
Unfav.
Aatrox
Garen
Unfav.
Garen
Jax
Skill
Jax
Ornn
Skill
Ornn
Sion
Fav.
Sion
Jayce
Fav.
Jayce
Yuumi
Ideal
Yuumi
Yuumi amplifies exactly what Mundo wants to do: walk forward for a long time, absorb enemy resources and remain impossible to kill during his regeneration spike. The execution is not about an instant combo but about cumulative pressure where Mundo takes space, Yuumi speeds and heals him, then adds an AoE root while Mundo keeps pushing front-to-back. This pairing becomes monstrous against compositions lacking sustained damage or well-applied grievous wounds.
Orianna
Ideal
Orianna
Mundo gives Orianna a very stable ball carrier who can cross space without dying before Shockwave. The mechanic works because Mundo naturally draws attention and forces the enemy team to retreat together, often creating the perfect clump for Orianna. The duo excels in long objective fights where Mundo keeps walking forward while Orianna constantly threatens the zone-turning combo.
Senna
Strong
Senna
Senna adds sustain, root and especially huge value in the extended fights Mundo loves to play. The execution relies on Mundo absorbing the first damage wave while Senna hits freely from the backline and roots targets that are slowed or overcommitted. This synergy is very good against short-range drafts that struggle to break through a massive health pool supported from range.
Nami
Strong
Nami
Nami gives Mundo a strong mix of sustain, tempo and control for his linear engages. The plan is for Mundo to take space with his slows while Nami improves his trades and keeps a disengage or follow-up tool depending on how the fight develops. It is a solid pairing when the team wants a durable frontline without completely sacrificing flexibility in fights.

Build enginePatch 7.2d build — computed

  1. Core 01 Heartsteel Heartsteel
  2. Core 02 Warmog's Armor Warmog's Armor
  3. Core 03 Kaenic Rookern Kaenic Rookern
  4. Core 04 Randuin's Omen Randuin's Omen
  5. Core 05 Sunfire Aegis Sunfire Aegis
  6. Boots Plated Steelcaps Plated Steelcaps
Full variants, runes & power spikes

§ 02 — Strengths & weaknesses Dr. Mundo Wild Rift strengths and weaknesses

↑ Strengths
  • Very effective against teams lacking coordinated burst.
  • Thrives in extended fights where regeneration matters.
  • Strong scaling with Heartsteel and HP items.
  • Absorbs pressure and creates space for carries.
↓ Weaknesses
  • Heavy early anti-heal presence in enemy draft.
  • Highly aggressive early matchups hard to stabilize.
  • Enemy comps with strong kiting tools.
  • Lack of allied follow-up in teamfights.
02

§ 03 — Game planDr. Mundo Wild Rift game plan: early, mid and late game

I Early

Farm clean, trades short at Q, avoid unnecessary…

Lvl. 1 → 6

Farm clean, trades short at Q, avoid unnecessary all-ins.

II Mid

Power spike 1-2 items: strong objectives and…

Lvl. 7 → 11

Power spike 1-2 items: strong objectives and prolonged combat.

III Late

Main front-line: move forward, disrupt space and…

Lvl. 12+

Main front-line: move forward, disrupt space and protect your carries with presence.

§ 07b — Advanced MechanicsDr. Mundo: combos & tips Wild Rift

Trade combo
1 Q Q
2 W W
3 AA
4 E E
5 AA
6 Q Q

Q for slow and stack, W for AoE damage and pseudo-ignite, E to reset auto-attacks for bonus damage, then continue the cycle.

All-in combo
1 Q Q
2 W W
3 AA
4 E E
5 AA
6 Q Q
7 AA
8 R R

Full ability cycle with auto-attacks; activate R when HP is low for the massive heal.

Mechanical Tips

  • Infected Bonesaw (Q): Resets auto-attacks. Costs HP but deals damage and applies a slow. Spam Q between auto-attacks to poke.
  • Heart Zapper (W): toggle — activates a damage aura and stores damage taken as grey health. Deactivate when out of combat to avoid losing HP unnecessarily. If the enemy cannot deal enough damage to clear the grey health, W heals you automatically.
  • Blunt Force Trauma (E): Resets auto-attacks with bonus damage scaling with % of maximum HP missing. The lower Mundo’s HP, the stronger E hits — effective at the end of a trade.
  • Maximum Dosage (R): massive heal + bonus AD/movement speed. Activate when HP is low for the maximum heal. Makes Mundo virtually invincible against Grievous Wounds if triggered beforehand.
  • HP Management: Skills use HP, not mana. Do not spam W unnecessarily in the early game.

Common Mistakes

  • Leaving W active outside of combat — a waste of HP.
  • Using R too early (when HP is still high) — the heal is less effective and Mundo doesn’t need it.
  • Not using Q’s auto-attack reset regularly — significantly reduced DPS.

Notable Interactions

  • Grievous Wounds counters Mundo — his entire kit relies on sustain. Anti-heal = hard counter.
  • Maximum Dosage (R) grants a movement speed boost that makes it easy to catch up or escape.
  • Mundo is one of the hardest champions to kill in the late game with the right tank items.
Go deeper Mechanics & Tips — Dr. Mundo Every combo, the advanced tips, the common mistakes and the full game plan. Open the section

§ 08 — DialoguesDr. Mundo Wild Rift FAQ

Q.01 When should you use Mundo's ultimate? +

You should use your ultimate early in fights, ideally as soon as you take meaningful damage. Using it late reduces its value because you lose regeneration time. Think of it as a tool to turn fights into extended battles, not a last-second survival button.

Data — Stats per levelDr. Mundo Wild Rift base stats per level (1-15)

Movement speed 355Attack range 175Bonus attack speed / lvl +2.2%
Show stats per level
LvlHPADArmorMRHP regen
17205840389
283262.643.9409.7
394467.147.84210.4
41,05671.751.74411
51,16876.255.64611.7
61,28080.859.54812.4
71,39285.363.45013.1
81,50489.967.35213.8
91,61694.471.25414.4
101,72898.975.15615.1
111,840103.5795815.8
121,952108.182.96016.5
132,064112.686.86217.2
142,176117.290.76417.8
152,288121.794.66618.5

Base data : wiki.leagueoflegends.com (CC BY-SA 4.0) · 2026-07-09

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