Standard — bruiser
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,733 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Controlled-swing duelist build: Jax wins when he turns access to contact into durable side-lane pressure, then into sufficiently credible threat on key fights. The build must therefore let dueling, durability, and teamfight value coexist without sacrificing one of those layers too early.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,733 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,433 total cost -300gSustain build leaning on heal/omnivamp to win prolonged duels.
16,033 total cost +300gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,733 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,433 total cost -300gSustain build leaning on heal/omnivamp to win prolonged duels.
16,033 total cost +300gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Jax wins by surviving initial trades and dominating duration. The build reinforces scaling and sustain over burst.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
Each auto empowered by the Relentless passive Assault active Grasp to more HP.
The late-game split-push king — every duel your opponent dodges becomes plates, then inhibitors.
Lane sustain survive against harass enemy before his power spike mid-game.
HP to be practically unkillable in 1v1 with his parade E active.
Q (Leap Strike) dash triggers penetration to ouvrir his combos.