A
October 2026 · Patch 7.3c
Marksman · ADC

Jinx Wild Rift Best Build Guide

Scaling DPS build oriented toward front-to-back fights to last through combat, clean enemy lines, and explode once the first reset is secured.

★ ADC Tier A
DMG
UTIL
TANK
DIFF
Win 50.5% #34 · ↓0pt
Pick 13.5% #4
Ban 0.5% #101

Builds — official CN server data (patch 7.3)

Why this data? →
Berserker's Greaves
Recommended bootsBerserker's Greaves
Lethal Tempo
Recommended runes: Lethal TempoBrutalGiant SlayerLegend: AlacrityBone Plating

Power vs. the roster

Share of the roster this champion outclasses, at each stage of the game.

Early (lv 1-5)15 %
Mid (lv 6-10)9 %
Late (lv 11-15)91 %
Scales into the late game– – roster average
Lv 9 Infinity Edge + Ultimate rank 2Lv 11 Lord Dominik's RegardsLv 13 Kraken Slayer + Ultimate rank 3

50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.

Situational adaptations

Mortal Reminder
Mortal ReminderAgainst healing (Soraka, Aatrox, lifesteal…) — instead of Lord Dominik's Regards
Blade of the Ruined King
Blade of the Ruined KingAgainst 2+ tanks / HP stackers
Guardian Angel
Guardian AngelAgainst AD burst (assassins, Zed, Rengar…)
Mercurial Scimitar
Mercurial ScimitarAgainst AP burst (Syndra, Fizz, Evelynn…)
Serylda's Grudge
Serylda's GrudgeAgainst heavy mobility — instead of Lord Dominik's Regards

Adaptations by opponent

Your hardest matchups in this role, and the item from your situational list that answers each one.

Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.

Skill order & runes — background analysis

Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.

Jinx’s default build works because it respects her true win condition: surviving long enough for her sustained damage to exceed the enemy’s ability to contain her.

Skill order

Q›W›E
Passive
Passive Get Excited!
Q
Switcheroo!
1467
Cooldown
1 / 1 / 1 / 1 s
Mana cost
20 / 20 / 20 / 20
Attack range
80 / 95 / 110 / 125
Attack speed
35% / 60% / 85% / 110%
W
Zap!
381011
Cooldown
8 / 7 / 6 / 5 s
Mana cost
50 / 60 / 70 / 80
Base damage
10 / 80 / 150 / 220
Slow
30% / 40% / 50% / 60%
E
Flame Chompers!
2121415
Cooldown
15 / 13 / 11 / 9 s
Mana cost
70 / 70 / 70 / 70
Root duration
1.45 / 1.55 / 1.65 / 1.75
Base damage
70 / 140 / 210 / 280
Ratios
100% AP
R
Super Mega Death Rocket!
5913
Cooldown
60 / 50 / 40 s
Mana cost
100 / 100 / 100
Minimum damage
25 / 35 / 45
Max base damage
250 / 350 / 450
Damage (%)
25% / 30% / 35%
Ratios
12% bonus AD

Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.

Runes

Lethal Tempo
Lethal Tempo

Lethal Tempo maximizes the attack speed in Minigun Pow-Pow to DPS continuous.

Brutal
Brutal

Strengthens trades early before his Get Excited! passive is fully operational.

Giant Slayer
Giant Slayer

Your AoE rockets hit the full-HP frontline — the healthy-target bonus applies at the start of every fight.

Legend: Alacrity
Legend: Alacrity

Accelerates the attack speed of his Minigun and maximize Lethal Tempo.

Bone Plating
Bone Plating

Reduces incoming damage during his canagainst of Flame Chompers and Zap!.

Situational Runes

vs Tanks
Coup De Grace Coup De Grace
›
Giant Slayer Giant Slayer