Standard — crit DPS
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,250 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Bruiser reset build built around one principle: Viego should not win the fight on the first burst, but survive until the first body becomes available, take possession, then break the fight's tempo open. Early purchases therefore protect access to the reset first, not disguise the champion as a low-margin assassin.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,250 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,350 total cost +100gDefensive build adding survivability. Pick this against high enemy damage or when behind.
15,050 total cost -200gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Viego wins through resets, not burst.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
Fights while possessing enemy corpses give access to stacked Conqueror.
Your DPS weaves autos and Q — the flat per-hit bonus feeds every exchange, possessed bodies included.
The first kill on a healthy target starts the cascade — possession, reset, and the fight flips.
Camps stack up to 15 Ability Haste: Q and W are ready more often to secure the next possession.
W dash and R execute both trigger the true damage — every entry and every finisher benefits.