scaling-hp-mana Patch 7.2
Rod of Ages
Champion examples

Arcane

Rod of Ages

Rod of Ages is the long-term investment for melee-range mages: AP, HP, and mana that grow over time, for champions who want to live inside the fight.

Its contract is simple: accept a weaker purchase now in exchange for an oversized item ten minutes later. It shines on mages who cast continuously and take hits (Kassadin, Swain, Ryze), not on artillery that stays at 800 range.

Always a first item when bought — stacking time is its real currency, and every late minute cuts its value.

Cost: 2700Category: MagicPatch: 7.2Timing: Early Game · Late Game
scalinghpmana
Buy when Your champion scales into a dominant late game.
Avoid when The game must be won before 15 minutes.
Signature Stack Scaling

Strategic summary

Rod of Ages is the long-term investment for melee-range mages: AP, HP, and mana that grow over time, for champions who want to live inside the fight.

Meta snapshot

Power windowEarly Game · Late Game
Draft cueBattlemage
Looking forSurvivability
SurvivabilityDpsBattlemageEarly Game · Late Game

Stats

  • Ability Power+50
  • Health+350
  • Mana+400

Buy when

  • Your champion scales into a dominant late game.
  • You take damage while casting (melee or mid range).
  • Mana consumption is a genuine laning problem.

Avoid when

  • The game must be won before 15 minutes.
  • Your champion bursts from long range untouched.
  • You are already behind and need an immediate spike.

Champion examples

Arcane · Mana Scaling Assassin Mage

Arcane · Mana Conversion Core

Special family

Stack Scaling

Champions building this item

Based on current-patch computed builds — click through for the full build.

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