Standard — AP burst
Standard build maximizing damage output. Use on neutral matchups or when ahead.
14,900 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Late-swing scaling assassin build: Kassadin does not win because he passively survives to late game, but because he reaches a breakpoint where the map suddenly becomes too small for enemy carries. The build must therefore connect his patience phase to that mobility explosion without buying him an early game he will not truly play.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
14,900 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Defensive build adding survivability. Pick this against high enemy damage or when behind.
15,500 total cost +600gAnti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,000 total cost +100gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Kassadin converts time into power through scaling.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
Q Null Sphere interrompt enemies and initiates First Strike safely.
You farm toward level 9 — plant gold accelerates your mana items and thus your power spike.
You play safe until your spike — above 65% HP, the bonus AP is active through your whole passive phase.
Stacked with R, the post-summoner speed makes your engages and exits literally uncatchable.
R (Riftwalk) dash triggers penetration magic on each teleport.