Standard — AP burst
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,200 total cost
Late-swing scaling assassin build: Kassadin does not win because he passively survives to late game, but because he reaches a breakpoint where the map suddenly becomes too small for enemy carries. The build must therefore connect his patience phase to that mobility explosion without buying him an early game he will not truly play.
Three reads of the same champion, computed by our engine on official CN server data (current-patch stats, ratios and prices): a reliable base to adapt to your game. Standard prioritizes raw AP damage, Safety adds defensive cooldowns/shields, and Anti-resist focuses on maximizing magic penetration.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,200 total costDefensive build adding survivability. Pick this against high enemy damage or when behind.
15,800 total cost +600gAnti-armor build for tanky enemies. Choose when multiple enemies build resistances.
15,200 total costFoundational item core, without recent situational additions — kept as a base for understanding the kit. For the up-to-date build, see the section above.
Kassadin converts time into power through scaling.
Amplifying Tome
HP + mana + AP scaling, Kassadin is a late-game carry
Mana massive for spam R Riftwalk in the late game
AP max for R Riftwalk that scale in AP
Sorcerer's Shoes
Stasis
Q Null Sphere interrompt enemies and initiates First Strike safely.
management of ressources in early game when he is vulnerable before his level 6 and R Riftwalk.
Reduces cooldown of the R Riftwalk to chain his teleportations in burst.
passives resources in lane to survive his phase early difficile.
R (Riftwalk) dash triggers penetration magic on each teleport.