Core identity
Malphite is mainly played as Top. Its clearest strength is unstoppable, reliable 5v5 engagement..
Malphite is mainly played as Top. Its clearest strength is unstoppable, reliable 5v5 engagement..
Short trades, defensive wave management.
Malphite becomes easier to punish when predictable if vision is controlled by the enemy.. From the opposite side, the page also highlights this answer: Buy Bramble Vest vs Care and Steelcaps vs AD early.
最初の大きなパワーアップ:Rスキルでキルや戦闘を強引に取れるようになる。
ADに対して非常に耐久力が高くなり、コントロールもより有利に扱える。
全ての良いRスキルは即座にゲームを決定づけることができる。
Stabilize the lane, prepare for level 5 and roams.
Forcing fights around objectives with vision and flanks.
Protect your carries with a peel or find the winning wombo.
Short trades, defensive wave management.
First Herald/Dragon groupings, flash-R angles.
Frontline and engage on exposed carries.
Safe push to Q and frequent resets.
Roams bot or top with R available.
AP burst on targets without MR, play around Stasis Enchant.
Active river/bush vision, level 5 threat.
ADC flank and cover work.
Gargoyle/Locket to hold the heart of the team.
Each ultimate rank drastically increases your engagement range and impact.
Reliable one-shot on fragile targets.
Rで集団をノックアップし、即座にEで範囲攻撃と攻撃速度低下、Qでスロウ、Wでダメージ。
QとWでポークし、サプライズR、着弾時にE。
Wを発動してアーマーとマジックレジストを上げ、Eで範囲攻撃、Qでスロウ、その後AA。
Flashで集団に突っ込み、同時にRを発動してゼロ距離エンゲージ。敵は反応する暇がない。
Malphite is generally played as Top. The first objective is to short trades, defensive wave management.. Its biggest edge comes from unstoppable, reliable 5v5 engagement..
This page highlights the moments where Malphite can force clean trades, rotations, or objective setups. In practice, the champion is strongest when its cooldown cycle is respected and the fight starts on its own terms.
Malphite can be punished when predictable if vision is controlled by the enemy.. A practical answer listed here is: Buy Bramble Vest vs Care and Steelcaps vs AD early.