Marksman

Ezreal Builds

S+ DRAGON Patch 7.0e
Win 50.6% #34
Pick 10.2% #7
Ban 0.2% #73
?Win Rate — % of games wonPick Rate — % of games where pickedBan Rate — % of games where banned#N — overall ranking among all champions
Wild Rift CN · Diamond+ ?Official Tencent data
Diamond+ CN server · Updated daily
Last update: 02 May 2026

Builds

Poke-and-tempo ADC build: Ezreal wins when he chips targets before the real fight and keeps enough safety to continue firing. His build has to serve that long-range pressure without forcing him into a front-to-back he does not want to play.

Ezreal wins through ranged pressure and safety.

Starter
Long Sword Long Sword
Manamune
Manamune

Mana + AD, Ezreal spams Q Mystic Shot to stack quickly

Trinity Force
Trinity Force

Proc Sheen on each Q Mystic shot à distance

Serylda's Grudge
Serylda's Grudge

Slow on Q Mystic shot for kite permanent

Boots & enchant
Gluttonous Greaves Gluttonous Greaves
Stasis Stasis
Skill order
QEW
Passive
Passive Force grandissante
Q
Tir mystique
1467
W
Flux essentiel
2121415
E
Transfert arcanique
381011
R
Barrage térébrant
5913
Runes
Conqueror
Conqueror

Each Q (Mystic Shot) stack Conqueror at range, making his fights extended devastating.

Brutal
Brutal

Strengthens Q in early with dominate the trades before the items crits.

Coup De Grace
Coup De Grace

Finishes with the R Trueshot Barrage or a Q final on a target fleeing targets.

Legend: Bloodline
Legend: Bloodline

Lifesteal for sustain in lane, compensating for his lack of burst one-shot.

Bone Plating
Bone Plating

Reduces incoming damage in trades when the E Arcane Shift is on cooldown.

Situational Items
vs Tanks
Guardian Angel Guardian Angel Resurrection for a second chance in fights
Blade of the Ruined King Blade of the Ruined King %HP on-hit to melt tanks HP stack
vs Ability Power
Guardian Angel Guardian Angel Resurrection for a second chance in fights
Maw of Malmortius Maw of Malmortius Anti-burst shield + MR to survive mages
vs Shielding
Guardian Angel Guardian Angel Resurrection for a second chance in fights
Serpent's Fang Serpent's Fang Anti-shield to break enemy shields
vs Crowd Control
Stasis Stasis Invulnerability to dodge CC and follow-up combos
Quicksilver Quicksilver Instant cleanse to cancel focused CC
Situational Runes
vs Tanks
Coup De Grace Coup De Grace Bonus damage on low-health targets to finish tanks
Giant Slayer Giant Slayer Bonus %HP damage to melt HP-stacking tanks

Build timing

First item spike

With his first item, his poke becomes threatening and he can control objectives from range.