S+
September 2026 · Patch 7.2e
Marksman · DRAGON

Ezreal Wild Rift Best Build Guide

Poke-and-tempo ADC build: Ezreal wins when he chips targets before the real fight and keeps enough safety to continue firing. His build has to serve that long-range pressure without forcing him into a front-to-back he does not want to play.

★ DRAGON Tier S+
DMG
UTIL
TANK
DIFF
Win 51.2% #30 · ↓2pt
Pick 12.5% #6
Ban 1.2% #81

Builds — official CN server data (patch 7.2)

Why this data? →
Which variant for your draft?

Three builds, one right answer per draft. The advisor reads the five enemies (and your allies) and names who triggers what — the same rule as the Draft MVP sheet and Ask Nexus.

Test with my draft

Best Ezreal build (Dragon Lane): Trinity Force › Manamune › Serylda's Grudge › Essence Reaver › Black Cleaver, boots Gluttonous Greaves, keystone Empowerment. Three variants and when to pick each are below.

Gluttonous Greaves
Recommended bootsGluttonous Greaves
Empowerment
Recommended runes: EmpowermentEmpowerment boosts Ezreal's poke and burst damage significantly, synergizing with his spell-reliant playstyle.BrutalGiant SlayerLegend: BloodlineBone Plating

Power spikes (computed)

Early (1-5)
10/10
Mid (6-10)
10/10
Late (11-15)
7/10
Lv 5 UltimateLv 6 Trinity ForceLv 13 Essence Reaver + Ultimate rank 3

Scores out of 10: where this champion sits against the whole roster, phase by phase. The strip shows its own power ramp level by level — it does not compare across champions.

Situational adaptations

Mortal Reminder
Mortal ReminderAgainst healing (Soraka, Aatrox, lifesteal…)
Guardian Angel
Guardian AngelAgainst AD burst (assassins, Zed, Rengar…)
Mercurial Scimitar
Mercurial ScimitarAgainst AP burst (Syndra, Fizz, Evelynn…)
Edge of Night
Edge of NightAgainst shields (enchanters, Sterak)

Adaptations by opponent

Your hardest matchups in this role, and the item from your situational list that answers each one.

Draven Guardian AngelGuardian Angel Physical damage
Sivir Guardian AngelGuardian Angel Physical damage
Kalista Guardian AngelGuardian Angel Physical damage
Varus Guardian AngelGuardian Angel Physical damage

Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.

Core build — historical analysis (patch 7.0e)

Foundational item core, without recent situational additions — kept as a base for understanding the kit. For the up-to-date build, see the section above.

Ezreal wins through ranged pressure and safety.

Recommended Build

Starter

Long Sword Long Sword
Manamune
Manamune

Mana + AD, Ezreal spams Q Mystic Shot to stack fast

Trinity Force
Trinity Force

Sheen proc on every ranged Q Mystic Shot

Serylda's Grudge
Serylda's Grudge

Slow on Q Mystic Shot for permanent kiting

Boots & enchant

Gluttonous Greaves Gluttonous Greaves
Stasis Stasis

Skill order

QEW
Passive
Passive Rising Spell Force
Q
Mystic Shot
1467
W
Essence Flux
2121415
E
Arcane Shift
381011
R
Trueshot Barrage
5913

Runes

Empowerment
Empowerment

A keystone built for spell-weaving carries — every Q counts as an empowered hit, turning your poke into your damage engi

Brutal
Brutal

Strengthens Q in early with dominate the trades before the items crits.

Giant Slayer
Giant Slayer

Your long-range Qs hit still-healthy targets, so the above-60% bonus applies to nearly all your poke.

Legend: Bloodline
Legend: Bloodline

Lifesteal for sustain in lane, compensating for his lack of burst one-shot.

Bone Plating
Bone Plating

Reduces incoming damage in trades when the E Arcane Shift is on cooldown.

Situational Items

vs Tanks
Guardian Angel Guardian Angel
Blade of the Ruined King Blade of the Ruined King
vs Ability Power
Guardian Angel Guardian Angel
Maw of Malmortius Maw of Malmortius
vs Shielding
Guardian Angel Guardian Angel
Serpent's Fang Serpent's Fang
vs Crowd Control
Stasis Stasis
Quicksilver Quicksilver

Situational Runes

vs Tanks
Coup De Grace Coup De Grace
Giant Slayer Giant Slayer

Build timing

First item spike

With his first item, his poke becomes threatening and he can control objectives from range.