First item spike
With his first item, his poke becomes threatening and he can control objectives from range.
Marksman
Builds
Poke-and-tempo ADC build: Ezreal wins when he chips targets before the real fight and keeps enough safety to continue firing. His build has to serve that long-range pressure without forcing him into a front-to-back he does not want to play.
Ezreal wins through ranged pressure and safety.
Long Sword
Mana + AD, Ezreal spams Q Mystic Shot to stack quickly
Proc Sheen on each Q Mystic shot à distance
Slow on Q Mystic shot for kite permanent
Gluttonous Greaves
Stasis
Each Q (Mystic Shot) stack Conqueror at range, making his fights extended devastating.
Strengthens Q in early with dominate the trades before the items crits.
Finishes with the R Trueshot Barrage or a Q final on a target fleeing targets.
Lifesteal for sustain in lane, compensating for his lack of burst one-shot.
Reduces incoming damage in trades when the E Arcane Shift is on cooldown.
With his first item, his poke becomes threatening and he can control objectives from range.