June 2026 · Patch 7.1f
Assassin · TOP · MID

Irelia Wild Rift Best Build Guide

Continuous-duel bruiser build: Irelia does not win when her entry is merely flashy, but when she can stay in the brawl long enough to punish every reset, mark, and spacing mistake. The build must therefore support the post-contact phase as much as the initial access.

★ TOP · MID Tier A
DMG
UTIL
TANK
DIFF
Win 49.5% #66 · ↑5pt
Pick 1.9% #33
Ban 0.8% #75

Irelia wants neither a full burst build that abandons her once the fight extends, nor an overly tanky build that removes all threat from her entries.

Starter
Long Sword Long Sword
Trinity Force
Trinity Force

Proc Sheen on each dash Q Bladesurge, burst constant

Blade of the Ruined King
Blade of the Ruined King

%HP on-hit amplified by Q resets in combo

Death's Dance
Death's Dance

survival in extended fights, heal on kill after resets Q

Boots & enchant
Gluttonous Greaves Gluttonous Greaves
Alternative vs AP / CC
Mercurys Treads Mercurys Treads
Stasis Stasis
Skill order
QEW
Passive
Passive Ionian Fervor
Q
Bladesurge
1468
W
Defiant Dance
3121415
E
Flawless Duet
271011
R
Vanguard's Edge
5913
Runes
Conqueror
Conqueror

Each Q Bladesurge on minions or enemies stacks Conqueror toward the passive Ionian Fervor.

Nullifying Orb
Nullifying Orb

Extra shield mages in lane mid or the supports AP in teamfights.

Second Wind
Second Wind

Lane sustain recover between his rotations of Q Bladesurge.

Overgrowth
Overgrowth

Accumulated HP to she survives his dives after a R Vanguard's Edge.

Sudden Impact
Sudden Impact

Q (Bladesurge) dash triggers penetration on each jump on a target.

Situational Items
vs Ability Power
Guardian Angel Guardian Angel Resurrection for a second chance in fights
Wit's End Wit's End On-hit + MR for DPS and survival vs AP mages
For Split Pushing
Guardian Angel Guardian Angel Resurrection for a second chance in fights
Hullbreaker Hullbreaker Split push renforcé, bonus in sidelane 1v1
vs Crowd Control
Stasis Stasis Invulnerability to dodge CC and follow-up combos
Quicksilver Quicksilver Instant cleanse to cancel focused CC
vs Ability Power
Guardian Angel Guardian Angel Resurrection for a second chance in fights
Wit's End Wit's End On-hit + MR for DPS and survival vs AP mages
vs Crowd Control
Stasis Stasis Invulnerability to dodge CC and follow-up combos
Quicksilver Quicksilver Instant cleanse to cancel focused CC
vs Ability Power
Guardian Angel Guardian Angel Resurrection for a second chance in fights
Wit's End Wit's End On-hit + MR for DPS and survival vs AP mages
vs Crowd Control
Stasis Stasis Invulnerability to dodge CC and follow-up combos
Quicksilver Quicksilver Instant cleanse to cancel focused CC
Situational Runes
vs Burst Damage
Second Wind Second Wind Regen after a burst trade to stay in lane
Bone Plating Bone Plating Reduces the burst from the first 3 hits of the enemy combo
vs Crowd Control
Overgrowth Overgrowth Bonus HP to absorb CC and follow-up combos
Perseverance Perseverance Tenacity to reduce enemy CC duration
vs Tanks
Last Stand Last Stand Last Stand suited to the anti-tank setup
Giant Slayer Giant Slayer Bonus %HP damage to melt HP-stacking tanks
vs Tanks
Last Stand Last Stand Last Stand suited to the anti-tank setup
Giant Slayer Giant Slayer Bonus %HP damage to melt HP-stacking tanks