S
September 2026 · Patch 7.2d
Marksman · JUNGLE

Kindred Wild Rift Best Build Guide

Jungle marksman build for controlled range: Kindred wins when she can play the edge of the fight, punish overextension, then save the decisive tempo moment with her ultimate. The cleaned build must therefore support mobile DPS, terrain access, and reliability of the defensive reset.

★ JUNGLE Tier S
DMG
UTIL
TANK
DIFF
Win 49.8% #41 · ↓6pt
Pick 2.6% #27
Ban 0.5% #107

Builds — official CN server data (patch 7.2)

Why this data? →
Which variant for your draft?

Three builds, one right answer per draft. The advisor reads the five enemies (and your allies) and names who triggers what — the same rule as the Draft MVP sheet and Ask Nexus.

Test with my draft

Best Kindred build (Jungle): Infinity Edge › Kraken Slayer › Lord Dominik's Regards › Phantom Dancer › The Collector, boots Gluttonous Greaves, keystone Empowerment. Three variants and when to pick each are below.

Gluttonous Greaves
Recommended bootsGluttonous Greaves
Empowerment
Recommended runes: EmpowermentBrutalGiant SlayerLegend: AlacritySudden Impact

Power spikes (computed)

Early (1-5)
7/10
Mid (6-10)
7/10
Late (11-15)
9/10
Lv 6 Infinity EdgeLv 9 Kraken Slayer + Ultimate rank 2Lv 11 Lord Dominik's Regards

Scores out of 10: where this champion sits against the whole roster, phase by phase. The strip shows its own power ramp level by level — it does not compare across champions.

Situational adaptations

Mortal Reminder
Mortal ReminderAgainst healing (Soraka, Aatrox, lifesteal…)
Blade of the Ruined King
Blade of the Ruined KingAgainst 2+ tanks / HP stackers
Guardian Angel
Guardian AngelAgainst AD burst (assassins, Zed, Rengar…)
Mercurial Scimitar
Mercurial ScimitarAgainst AP burst (Syndra, Fizz, Evelynn…)
Serylda's Grudge
Serylda's GrudgeAgainst heavy mobility

Adaptations by opponent

Your hardest matchups in this role, and the item from your situational list that answers each one.

Rammus Serylda's GrudgeSerylda's Grudge Highly mobile
Nocturne Guardian AngelGuardian Angel Physical damage
Poppy Blade of the Ruined KingBlade of the Ruined King Very durable
Nilah Mortal ReminderMortal Reminder Recurring healing

Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.

Core build — historical analysis (patch 7.0e)

Foundational item core, without recent situational additions — kept as a base for understanding the kit. For the up-to-date build, see the section above.

Kindred wins through sustained DPS and survival timing.

Recommended Build

Starter

Long Sword Long Sword
Kraken Slayer
Kraken Slayer

Fast true damage proc, Kindred is AA-based in the jungle

The Collector
The Collector

Executes low-health targets at the edge of R Lamb's Respite

Mortal Reminder
Mortal Reminder

anti-heal + crit, DPS in kite with the Q dash

Boots & enchant

Gluttonous Greaves Gluttonous Greaves
Stasis Stasis

Skill order

QWE
Passive
Passive Mark of the Kindred
Q
Dance of Arrows
1467
W
Wolf's Frenzy
281011
E
Mounting Dread
3121415
R
Lamb's Respite
5913

Runes

Empowerment
Empowerment

The keystone for spell-weaving carries — your Q dash slots between every empowered hit.

Brutal
Brutal

Strengthens early trades before accumulating Mark stacks.

Giant Slayer
Giant Slayer

Your marks send you hunting full-HP targets — the bonus applies for the whole hunt.

Legend: Alacrity
Legend: Alacrity

Attack speed so Wolf deals damage more often in W stance.

Sudden Impact
Sudden Impact

Q Mounting Dread dash triggers penetration on impact on the target marked.

Situational Items

vs Crowd Control
Stasis Stasis
Quicksilver Quicksilver

Situational Runes

vs Tanks
Coup De Grace Coup De Grace
Giant Slayer Giant Slayer

Build timing

Level 5

Level 5 completely changes how objectives are played. With Lamb's Respite available, Kindred can accept fights that other ranged junglers should refuse, especially if her team can control the exit from the zone. It is not only a defensive tool: it forces the enemy to stay in a space where your E, kiting, and allies can finish the job.

Mark thresholds 4/7/10+

Mark thresholds are Kindred’s real game clock. At 4 marks, she becomes much more comfortable in skirmishes. At 7 and 10+, her range and pressure make objectives harder for the enemy to contest. The key is not to treat marks as an obsession: a clean mark is worth far more than a forced mark that gives shutdown gold, tempo, and vision to the enemy.