Standard — lethality
Standard build maximizing damage output. Use on neutral matchups or when ahead.
14,900 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Lethality snowball build to delete targets quickly and convert every roam into a lead.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
14,900 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Bruiser build adding survivability without giving up damage.
15,300 total cost +400gAnti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,000 total cost +100gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,433 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Bruiser build adding survivability without giving up damage.
15,300 total cost -133gAnti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,000 total cost -433gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Talon lacks sustained DPS. He wins through fast picks and tempo control. The build maximizes early lethality and chaining kills before fights extend.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
W Rake + E Assassin's Path + Q Noxian Diplomacy combo triggers Electrocute immediately.
E wall-hop, leaping Q, stealth R — your whole kit triggers the true damage as the combo opens.
Converted roams stack adaptive force — the next W-Q combo crosses the one-shot line.
The mid-roam king — every takedown in a side lane feeds your blades' AD.
Reduces incoming damage during his dives E through walls.