Core identity
Kennen is mainly played as Top. Its clearest strength is devastating zone wombo-combo with r + stasis enchant..
Kennen is mainly played as Top. Its clearest strength is devastating zone wombo-combo with r + stasis enchant..
Short trades, smart backs to complement Liandry; matchup boots.
Kennen becomes easier to punish when relies heavily on r to carry weight in teamfighting.. From the opposite side, the page also highlights this answer: Freezing the wave on the enemy side exposes it to ganks; engage when E is in CD.
R解放による最初の大きなスパイク:キルポテンシャルまたは目標の強制。
敵チーム内でRを完全にチャネリングすることを可能にする。
チームファイトのDPSと目標へのプレッシャーを大幅に向上させる。
Clean wave management, poke without greed, defensively preserved E. Places vision on the flanks.
Group around objectives and look for flanking angles; R + Stasis Enchant to open fights.
Disciplined front-to-back or decisive flank: announce your R timer and play on your vision.
Short trades, smart backs to complement Liandry; matchup boots.
If ahead, force Herald/Dragon and wombo with your team; if not, defend under tower and look for 5v5.
Teamfight to zone; avoid prolonged duels against 3-item bruisers.
Measured wave priority; do not over-roam without R. River/pixel control.
Fast Roams with jungler/supp to convert R into targets.
Play the backline: engage when your allies can follow immediately.
R to 5/9/13 (WR): major teamfight windows, announce them to the team.
Flashで距離を詰め、AAでスタックを貯め、Qで3スタック目とダメージを与え、Wでスタンを発動。
敵集団にFlashで奇襲し、Rで嵐の範囲ダメージ、Wでスタン、Zhonya’sで生存。
Lightning Rushで素早く距離を詰め、通常攻撃+Qで可能な限りMarksを貯め、Wでスタン、Rで持続的DPS。
Qで遠距離からMarksを2回当て、Eで距離を詰めて3回目を当て、Wでスタン。
Kennen is generally played as Top. The first objective is to short trades, smart backs to complement liandry; matchup boots.. Its biggest edge comes from devastating zone wombo-combo with r + stasis enchant..
This page highlights the moments where Kennen can force clean trades, rotations, or objective setups. In practice, the champion is strongest when its cooldown cycle is respected and the fight starts on its own terms.
Kennen can be punished when relies heavily on r to carry weight in teamfighting.. A practical answer listed here is: Freezing the wave on the enemy side exposes it to ganks; engage when E is in CD.