Standard — bruiser
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,200 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Engage bruiser build for clean windows: Jarvan IV must be able to open a useful fight, absorb the first answer, and stay alive enough that his flag and zone still matter after impact. The build therefore cannot be a simple disposable all-in.
Three builds, one right answer per draft. The advisor reads the five enemies (and your allies) and names who triggers what — the same rule as the Draft MVP sheet and Ask Nexus.
Best Jarvan IV build (Jungle): Black Cleaver › Goredrinker › Sundered Sky › Spear of Shojin › Death's Dance, boots Plated Steelcaps, keystone Conqueror. Three variants and when to pick each are below.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,200 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,600 total cost +400gSustain build leaning on heal/omnivamp to win prolonged duels.
15,100 total cost -100gScores out of 10: where this champion sits against the whole roster, phase by phase. The strip shows its own power ramp level by level — it does not compare across champions.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Best Jarvan IV build (Baron Lane): Sundered Sky › Spear of Shojin › Black Cleaver › Sterak's Gage › Overlord's Bloodmail, boots Plated Steelcaps, keystone Conqueror. Three variants and when to pick each are below.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,400 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,600 total cost +200gSustain build leaning on heal/omnivamp to win prolonged duels.
15,100 total cost -300gScores out of 10: where this champion sits against the whole roster, phase by phase. The strip shows its own power ramp level by level — it does not compare across champions.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Foundational item core, without recent situational additions — kept as a base for understanding the kit. For the up-to-date build, see the section above.
Jarvan plays for access, not damage. His build enables engage and survivability.
Long Sword
Proc Sheen on AA after E-Q combo engage, burst AD
Drain PV in melee in the R Cataclysm enclos
PV massifs to tank in the R arena fermée
Plated Steelcaps
fights extended with E+Q combo and auto-attaques stack Conqueror effectively.
After a converted gank, EQ gets you onto the tower first — free plates.
Reduces incoming damage during his engages in his propre R Cataclysm.
Accumulated HP to be a tank engage difficult to eliminate in teamfights.
Healing on kill in teamfights to chain the engagements in the R.
First item gives enough stats to engage without instantly dying.