Nocturne

A JUNGLETOP Assassin
Win 48.0% #34
Pick 5.0% #15
Ban 7.9% #10
?Win Rate — % of games wonPick Rate — % of games where pickedBan Rate — % of games where banned#N — overall ranking among all champions
Wild Rift CN · Diamond+ ?Official Tencent data
Diamond+ CN server · Updated daily
Last update: 25 Apr 2026

Tips

With Nocturne, signal your ultimate to your team to coordinate simultaneous engages — its impact depends on follow-up. Prioritize isolated carries or targets without vision rather than frontlines. In teamfights, your fear is more impactful than raw damage: use it to interrupt enemy channels.

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Nocturne Guide

Strengths & Weaknesses

Strengths

  • Global pick on isolated carry thanks to Paranoia and big snowball if ahead.
  • Clear fast and unstoppable ganks on stationary lanes.

Weaknesses

  • Highly dependent on CDs and object windows (Youmuu's/Duskblade).
  • Countered by peel point-and-click and anti-burst (Stasis Enchant/GA).

Quick read

Core identity

Nocturne is mainly played as Jungle. Its clearest strength is global pick on isolated carry thanks to paranoia and big snowball if ahead..

First priority in lane

Pathing to level 5; avoid invade if priority doesn't smile on you.

Main punishment pattern

Nocturne becomes easier to punish when highly dependent on cds and object windows (youmuu's/duskblade).. From the opposite side, the page also highlights this answer: Avoid crude 1v1s before your spikes (Youmuu's/Duskblade).

Game Plan

Early

Pathing to level 5; avoid invade if priority doesn't smile on you.

Mid

Plays synchronized with mid/support; dragon/herald timers prioritized.

Late

Split/map play to force a response, then opposite paranoia.

Power Spikes

Levels 5, 9, and 13

Paranoia access: global picks and toggle objectives.

How to Play

  • Track defensive spells (Flash/Cleanse/Ulti peel) and force them only when they're down.
  • Paranoia can be used both to isolate a target and to cut the map before an objective: synchronize it with the pressure of your lanes.

Playing Against

  • Against strong peel, take Edge of Night and feint the entrance to force the first control.
  • If the enemy has Stasis Enchant/GA, prepare a second angle (Galio/Rakan) rather than overcommit.

Combos

Standard gank Easy
Q Q (before R) R R (on target) E E AA AA W W (on response) Q Q -trail follow

Throwing Q before R guarantees MS/AD contact and speeds up execution.

Safe Dive Medium
R R Q Q E E burstStasis Enchant Enchant

Stasis Enchant after fear to absorb return damage and emerge alive.

Tether flash Hard
E E (mid-channeling) Flash to target

The flash preserves the link and surprises the target who thought he was out of range.

Anti-control Medium
Buffer W just before CC impact

The shield denies the key interruption and gives you the AS to finish.

FAQ

How should I play Nocturne in Wild Rift?

Nocturne is generally played as Jungle. The first objective is to pathing to level 5; avoid invade if priority doesn't smile on you.. Its biggest edge comes from global pick on isolated carry thanks to paranoia and big snowball if ahead..

When is Nocturne strongest?

This page highlights the moments where Nocturne can force clean trades, rotations, or objective setups. In practice, the champion is strongest when its cooldown cycle is respected and the fight starts on its own terms.

How do I punish Nocturne?

Nocturne can be punished when highly dependent on cds and object windows (youmuu's/duskblade).. A practical answer listed here is: Avoid crude 1v1s before your spikes (Youmuu's/Duskblade).