A
September 2026 · Patch 7.2d
Assassin · JUNGLE · TOP

Nocturne Wild Rift Best Build Guide

Assassin-bruiser build for blackout: Nocturne wins when his ultimate turns a playable target into one that is suddenly alone. The build must therefore serve access, kill reliability, and enough durability that the dive is not automatically traded back.

★ JUNGLE · TOP Tier A
DMG
UTIL
TANK
DIFF
Win 50.3% #32 · ↓7pt
Pick 5.5% #12
Ban 34.9% #7

Builds — official CN server data (patch 7.2)

Why this data? →
Which variant for your draft?

Three builds, one right answer per draft. The advisor reads the five enemies (and your allies) and names who triggers what — the same rule as the Draft MVP sheet and Ask Nexus.

Test with my draft

Best Nocturne build (Jungle): Black Cleaver › Sundered Sky › Spear of Shojin › Death's Dance › Overlord's Bloodmail, boots Boots of Dynamism, keystone Conqueror. Three variants and when to pick each are below.

Boots of Dynamism
Recommended bootsBoots of Dynamism
Conqueror
Recommended runes: ConquerorSudden ImpactHubrisEyeball CollectorBone Plating

Power spikes (computed)

Early (1-5)
6/10
Mid (6-10)
6/10
Late (11-15)
5/10
Lv 5 UltimateLv 6 Black CleaverLv 9 Sundered Sky + Ultimate rank 2

Scores out of 10: where this champion sits against the whole roster, phase by phase. The strip shows its own power ramp level by level — it does not compare across champions.

Situational adaptations

Chempunk Chainsword
Chempunk ChainswordAgainst healing (Soraka, Aatrox, lifesteal…)
Blade of the Ruined King
Blade of the Ruined KingAgainst 2+ tanks / HP stackers
Guardian Angel
Guardian AngelAgainst AD burst (assassins, Zed, Rengar…)
Wit's End
Wit's EndAgainst AP burst (Syndra, Fizz, Evelynn…)
Stridebreaker
StridebreakerAgainst heavy mobility

Adaptations by opponent

Your hardest matchups in this role, and the item from your situational list that answers each one.

Olaf Guardian AngelGuardian Angel Physical damage
Rammus StridebreakerStridebreaker Highly mobile
Dr. Mundo Chempunk ChainswordChempunk Chainsword Recurring healing
Maokai Blade of the Ruined KingBlade of the Ruined King Very durable

Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.

Core build — historical analysis (patch 7.0e)

Foundational item core, without recent situational additions — kept as a base for understanding the kit. For the up-to-date build, see the section above.

The build maximizes instant burst to capitalize on each ultimate while adding just enough safety to exit after the pick. Nocturne plays short decisive engages, not extended fights.

Recommended Build

Duskblade of Draktharr
Duskblade of Draktharr

Lethality + slow, burst assassin after R Paranoia

Serpent's Fang
Serpent's Fang

anti-shield for break through the protections after R dive

Serylda's Grudge
Serylda's Grudge

Slow + penetration, colle à the target after R atterrissage

Boots & enchant

Boots of Dynamism Boots of Dynamism
Stridebreaker Stridebreaker

Skill order

QEW
Passive
Passive Umbra Blades
Q
Duskbringer
1468
W
Shroud of Darkness
2121415
E
Unspeakable Horror
371011
R
Paranoia
5913

Runes

Conqueror
Conqueror

Q, AoE passive and fast autos stack it quickly — max-stack omnivamp carries your post-R duels.

Sudden Impact
Sudden Impact

the Q Duskbringer dash and the R Paranoia trigger penetration on impact.

Hubris
Hubris

Every converted R dive stacks adaptive force — the next darkness one-shots sooner.

Eyeball Collector
Eyeball Collector

Each kill gank nighttime boosts his AD to assassinations more powerful.

Bone Plating
Bone Plating

You land alone in the enemy team — the three blunted hits let you finish the target.

Situational Items

vs Burst Damage
Trinity Force Trinity Force
Death's Dance Death's Dance

Situational Runes

vs Tanks
Coup De Grace Coup De Grace
Giant Slayer Giant Slayer

Build timing

Level 5 / Paranoia

Level 5 completely changes the map. Nocturne does not need to win every duel before this timing: he mainly needs to reach Paranoia cleanly, identify the least mobile lane, and convert the first ultimate into a kill or objective.

Youmuu's Ghostblade

Youmuu’s Ghostblade gives Nocturne the access he sometimes lacks after ultimate. The spike is strong because it reduces the delay between Paranoia’s darkness and real contact with the target, leaving less time for Flash or peel.

Duskblade / Edge of Night

With Duskblade then Edge of Night, Nocturne gains both burst and safety. He is no longer only a champion who arrives fast: he can threaten a fragile target while absorbing the first control spell that would normally break his entry.