B
October 2026 · Patch 7.3d
Tank · TOP · JUNGLE

Sion Wild Rift Best Build Guide

Heavy-pressure frontline build: Sion is not worth only because he tanks, but because he occupies space before the fight, absorbs enemy time, and forces the opposing team to answer a body they cannot ignore. The build must reinforce that presence pressure as much as raw durability.

Sion
★ TOP · JUNGLE Tier B
DMG
UTIL
TANK
DIFF
Win 49.4% #64 · ↑5pt
Pick 2.4% #25
Ban 0.3% #118

Builds — official CN server data (patch 7.3)

Why this data? →
Plated Steelcaps
Recommended bootsPlated Steelcaps
Grasp of the Undying
Recommended runes: Grasp of the UndyingDemolishSecond WindOvergrowthScorch

Power vs. the roster

Share of the roster this champion outclasses, at each stage of the game.

Early (lv 1-5)52 %
Mid (lv 6-10)57 %
Late (lv 11-15)64 %
Scales into the late game– – roster average
Lv 3 E rank 1Lv 11 Radiant VirtueLv 14 E rank 3

50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.

Situational adaptations

Thornmail
ThornmailAgainst healing (Soraka, Aatrox, lifesteal…)
Divine Sunderer
Divine SundererAgainst 2+ tanks / HP stackers
Death's Dance
Death's DanceAgainst AD burst (assassins, Zed, Rengar…)
Gargoyle Stoneplate
Gargoyle StoneplateAgainst AP burst (Syndra, Fizz, Evelynn…)
Stridebreaker
StridebreakerAgainst heavy mobility

Adaptations by opponent

Your hardest matchups in this role, and the item from your situational list that answers each one.

Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.

Skill order & runes — background analysis

Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.

Sion gains value by absorbing damage and staying in fights. This build maximizes durability.

Skill order

Q›W›E
Passive
Passive Glory in Death
Q
Decimating Smash
1468
Cooldown
9 / 8 / 7 / 6 s
Mana cost
45 / 45 / 45 / 45
Minimum damage
50 / 75 / 100 / 125
Bonus base AD
45% / 55% / 65% / 75%
Max base damage
100 / 185 / 270 / 355
Ratios
45/55/65/75% AD
W
Soul Furnace
271012
Cooldown
14 / 13 / 12 / 11 s
Mana cost
65 / 70 / 75 / 80
Shield
75 / 100 / 125 / 150
HP
10% / 11% / 12% / 13%
Base damage
60 / 90 / 120 / 150
Damage (%)
10% / 11% / 12% / 13%
Ratios
40% AP
E
Roar of the Slayer
3111415
Cooldown
11 / 10 / 9 / 8 s
Mana cost
35 / 40 / 45 / 50
Base damage
75 / 120 / 165 / 210
Slow
50% / 55% / 60% / 65%
Ratios
55% AP
R
Unstoppable Onslaught
5913
Cooldown
90 / 70 / 50 s
Mana cost
100 / 100 / 100
Minimum damage
150 / 300 / 450
Max base damage
400 / 800 / 1200
Ratios
40% bonus AD

Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.

Runes

Grasp Of The Undying
Grasp Of The Undying

trades frequent with Q Soul Furnace activate Grasp to a HP growing without limit.

Demolish
Demolish

Takes advantage of passive post-mortem Glory in Death to destroy structures even mort.

Second Wind
Second Wind

Lane sustain maintain a pressure constant and keep'accumulate HP.

Overgrowth
Overgrowth

Amplifies the passive Glory in Death by accumulating maximum HP bonus.

Scorch
Scorch

The burn rides your long-range E poke — you chip opponents before the first charged Q.

Situational Runes

vs Crowd Control
Overgrowth Overgrowth
›
Perseverance Perseverance