S
September 2026 · Patch 7.2d
Bruiser · JUNGLE · TOP

Vi Wild Rift Expert Guide

With Vi, signal your ultimate to your team to coordinate burst on the target. Use your charge from lateral angles to surprise backline carries. Your passive shield is valuable — use abilities frequently to keep it active.

★ JUNGLE · TOP Tier S
DMG
UTIL
TANK
DIFF
Win 51.9% #17 · ↓1pt
Pick 9.3% #4
Ban 6.8% #35

Vi Wild Rift Expert Guide

Video Tutorial — Chapters

Video by Darkbreakerwatch on YouTube

§ 07b — Advanced MechanicsVi: combos & tips Wild Rift

Basic gank combo
1 Q Q
2 AA
3 E E
4 AA
5 E E
6 AA

Charge Ability 1 whilst clearing the jungle, dash towards the target, auto-attack to stack Denting Blows, then use Ability 3 to reset auto-attacks and trigger the AoE

Full all-in combo
1 Q Q
2 AA
3 E E
4 AA
5 E E
6 AA
7 R R
8 AA

Engage, maximum DPS, ultimate as a finisher for the knock-up and lockdown

Long-range Flash combo
1 Q Q
2 Flash Flash

Charge ability 1, Flash whilst dashing to cover a long, unexpected distance — alternative:Vault Breaker (1) → Flash → Assault and Battery (Ult)for the longest possible engage

Mechanical Tips

  • Vault Breaker (1) charge: the longer you charge, the further you dash and the stronger the knockback — short charge = quick gap-closing; max charge = engage across an entire area
  • Denting Blows (passive): 3 AAs on the same target = a Denting Blows stack that reduces armour and deals bonus damage — always chain 3 AAs on the same target before switching; insert the 3 (Excessive Force = AA reset) between normal AAs
  • Excessive Force (3) resets AAs: the 3 resets the AA animation — use immediately after an AA to double DPS without delay
  • Assault and Battery (Ult): a point-and-click ultimate that targets a champion and knocks up all enemies in its path — use in teamfights to knock up multiple enemies whilst charging through the group

Common Mistakes

  • Uncharged Vault Breaker: Releasing the 1 key immediately (micro-charge) is much less powerful — charge for at least 0.5–1s to ensure a powerful engage
  • Ultimate as a sole engage: the ultimate is a finisher after Vault Breaker, not an opener — if used as an opener, enemies can react with Flash whilst the ultimate is channelling
  • Wasted Excessive Force: using ability 3 on minions whilst a champion is adjacent wastes the DPS window — save ability 3 for champions in combat

Notable Interactions

  • Assault and Battery is unstoppable whilst dashing — it cuts through Crystallise, Braum’s passive, etc.
  • With Sunfire Aegis + Thornmail, Vi becomes extremely tanky, and enemies who attack her whilst Denting Blows is active take damage in return
  • Vi synergises well with burst mages (Orianna, Lux), who benefit from the guaranteed lockdown provided by Vault Breaker + her ultimate

FAQ

How should I play Vi in Wild Rift?

Vi is generally played as Jungle. The first objective is to full clear red side → level 5 → gank at r on lanes without dash. Its biggest edge comes from unstoppable targeted engagement (r).

When is Vi strongest?

Vi takes over in mid game: herald/dragon at every pick; plays with supports engages.

How do I punish Vi?

Vi can be punished when dependent on a single carry out of the fight. A practical answer listed here is: Early armor item (Steelcaps/Frozen Heart) and anti-heal reduce their windows.