Bruiser

Vi Builds

S JUNGLE Patch 7.0e
Win 50.4% #39
Pick 7.4% #6
Ban 0.8% #66
?Win Rate — % of games wonPick Rate — % of games where pickedBan Rate — % of games where banned#N — overall ranking among all champions
Wild Rift CN · Diamond+ ?Official Tencent data
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Last update: 02 May 2026

Builds

Forced-access bruiser build: Vi wins when a useful target no longer gets to play behind their screen normally. The build must therefore secure her entry path, the violence of first impact, and enough durability for her engage to open more than a simple body trade.

Vi forces engages and must survive long enough to convert her ultimate into kills or advantage. The build balances penetration, sustain and durability.

Starter
Long Sword Long Sword
Trinity Force
Trinity Force

Proc Sheen after Q Vault Breaker charge, burst engage

Blade of the Ruined King
Blade of the Ruined King

%HP on-hit amplified by W Denting Blows attack speed

Death's Dance
Death's Dance

survival after dive R Assault and Battery in melee

Boots & enchant
Gluttonous Greaves Gluttonous Greaves
Stasis Stasis
Skill order
QEW
Passive
Passive Denting Blows
Q
Vault Breaker
1468
W
Blast Shield
3111415
E
Relentless Force
271012
R
Cease and Desist
5913
Runes
Conqueror
Conqueror

charges Q Vault Breaker and his combos in extended fights stack Conqueror effectively.

Brutal
Brutal

Strengthens Q charged and his attacks passive for trades dominant.

Coup De Grace
Coup De Grace

Finishes suppressed targets with the R Assault and Battery with the autos empowered.

Legend: Alacrity
Legend: Alacrity

Attack speed to trigger the passive Blast Shield plus frequently.

Overgrowth
Overgrowth

Accumulated HP to be hard to kill during his dives R on targets priority.

Situational Items
vs Shielding (Build 2nd)
Guardian Angel Guardian Angel Resurrection for a second chance in fights
Serpent's Fang Serpent's Fang Anti-shield to break enemy shields
Situational Runes
vs Tanks
Coup De Grace Coup De Grace Bonus damage on low-health targets to finish tanks
Giant Slayer Giant Slayer Bonus %HP damage to melt HP-stacking tanks

Build timing

Yordle Death's Dance / defensive third item

The third major item gives Vi a much healthier margin in fights where she has to enter between several champions. She can absorb return damage, delay after her R, and let her team finish the play. It is not an invitation to engage anything: it is mainly insurance that turns a good angle into a won fight rather than a suicidal trade.