July 2026 · Patch 7.2a
Bruiser · JUNGLE · TOP

Vi Wild Rift Best Build Guide

Forced-access bruiser build: Vi wins when a useful target no longer gets to play behind their screen normally. The build must therefore secure her entry path, the violence of first impact, and enough durability for her engage to open more than a simple body trade.

★ JUNGLE · TOP Tier S
DMG
UTIL
TANK
DIFF
Win 49.6% #50 · ↓18pt
Pick 9.5% #2
Ban 4.5% #35

Builds — official CN server data (patch 7.2)

Why this data? →

Three reads of the same champion, computed by our engine on official CN server data (current-patch stats, ratios and prices): a reliable base to adapt to your game. Bruiser prioritizes sustained damage and survivability, anti-tank focuses on shredding high-health targets, and sustain emphasizes prolonged skirmishing.

Plated Steelcaps
Recommended bootsPlated Steelcaps
Conqueror
Recommended runes: ConquerorConqueror grants scaling adaptive force and healing, perfect for Vi's extended fights and damage output.BrutalGiant SlayerLegend: TenacityOvergrowth

Situational adaptations

Chempunk Chainsword
Chempunk ChainswordAgainst healing (Soraka, Aatrox, lifesteal…)
Blade of the Ruined King
Blade of the Ruined KingAgainst 2+ tanks / HP stackers
Guardian Angel
Guardian AngelAgainst AD burst (assassins, Zed, Rengar…)
Wit's End
Wit's EndAgainst AP burst (Syndra, Fizz, Evelynn…)
Stridebreaker
StridebreakerAgainst heavy mobility
Core build — historical analysis (patch 7.0e)Being rewritten

Foundational item core, without recent situational additions — kept as a base for understanding the kit. For the up-to-date build, see the section above.

Vi forces engages and must survive long enough to convert her ultimate into kills or advantage. The build balances penetration, sustain and durability.

Recommended Build

Starter

Long Sword Long Sword
Trinity Force
Trinity Force

Proc Sheen after Q Vault Breaker charge, burst engage

Blade of the Ruined King
Blade of the Ruined King

%HP on-hit amplified by W Denting Blows attack speed

Death's Dance
Death's Dance

survival after dive R Assault and Battery in melee

Boots & enchant

Gluttonous Greaves Gluttonous Greaves
Stasis Stasis

Skill order

QEW
Passive
Passive Denting Blows
Q
Vault Breaker
1468
W
Blast Shield
3111415
E
Relentless Force
271012
R
Cease and Desist
5913

Runes

Conqueror
Conqueror

charges Q Vault Breaker and his combos in extended fights stack Conqueror effectively.

Brutal
Brutal

Strengthens Q charged and his attacks passive for trades dominant.

Coup De Grace
Coup De Grace

Finishes suppressed targets with the R Assault and Battery with the autos empowered.

Legend: Alacrity
Legend: Alacrity

Attack speed to trigger the passive Blast Shield plus frequently.

Overgrowth
Overgrowth

Accumulated HP to be hard to kill during his dives R on targets priority.

Situational Items

vs Shielding (Build 2nd)
Guardian Angel Guardian Angel
Serpent's Fang Serpent's Fang

Situational Runes

vs Tanks
Coup De Grace Coup De Grace
Giant Slayer Giant Slayer

Build timing

Yordle Death's Dance / defensive third item

The third major item gives Vi a much healthier margin in fights where she has to enter between several champions. She can absorb return damage, delay after her R, and let her team finish the play. It is not an invitation to engage anything: it is mainly insurance that turns a good angle into a won fight rather than a suicidal trade.