Standard — bruiser
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,833 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Forced-access bruiser build: Vi wins when a useful target no longer gets to play behind their screen normally. The build must therefore secure her entry path, the violence of first impact, and enough durability for her engage to open more than a simple body trade.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,833 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,433 total cost -400gSustain build leaning on heal/omnivamp to win prolonged duels.
15,833 total costShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Vi forces engages and must survive long enough to convert her ultimate into kills or advantage. The build balances penetration, sustain and durability.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
charges Q Vault Breaker and his combos in extended fights stack Conqueror effectively.
Strengthens Q charged and his attacks passive for trades dominant.
Your Q and R open fights on full targets — the healthy-target bonus inflates every engage.
Every camp and takedown stacks Ability Haste: Q comes back sooner, so your dives chain into one another.
Accumulated HP to be hard to kill during his dives R on targets priority.