Standard — bruiser
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,533 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Messy-entry bruiser build: Wukong wins when he forces contact the enemy reads badly once and even worse the second time. The build must therefore protect his access, the quality of first impact, and enough durability that his second layer of control or damage truly matters.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,533 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,433 total cost -100gSustain build leaning on heal/omnivamp to win prolonged duels.
15,833 total cost +300gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
15,833 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
15,433 total cost -400gSustain build leaning on heal/omnivamp to win prolonged duels.
15,833 total costShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Wukong needs to survive long enough to fully use his R and disrupt fights. The build maximizes survivability and sustained impact.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
Your steady E-auto-Q trades carry the proc — every exchange builds permanent HP.
After a won trade, the clone covers your back while you take the plates.
Heals back poke between trades — doubled for melee, you hold the wave longer.
Permanent HP stacked while farming — your double teamfight R tanks that much more.
The flat bonus rides every auto in the E-auto-Q combo — short trades hit harder.