Standar — juggernaut
Standard build untuk memaksimalkan damage output. Gunakan pada neutral matchups atau saat unggul.
14.650 total biaya
Juggernaut build for slow windows: Nasus does not win because he stacked in abstract, but because the build finally lets him reach the useful target and stay there. The sheet must therefore talk about access, durability, and timing of the swing, not only stacks.
Standard build untuk memaksimalkan damage output. Gunakan pada neutral matchups atau saat unggul.
14.650 total biayaResistance build yang dirancang untuk melawan komposisi physical damage (AD).
13.950 total biaya -700gResistance build yang dirancang untuk melawan komposisi magic damage (AP).
14.500 total biaya -150gInti item fundamental, tanpa tambahan situasional terbaru — disimpan sebagai dasar untuk memahami kit champion. Untuk build terkini, lihat bagian di atas.
Nasus wins through scaling, not early impact. His build must let him survive long enough to stack and turn each hit into a threat.
Ruby Crystal
Proc Sheen on Q Siphoning Strike stacké, heavy burst
Heal on-hit on Q empowered, sustain in duels
Anti-heal + armor, Nasus fights in melee with W slow
Plated Steelcaps
You're already autoing constantly to stack Q — Grasp converts that same pattern into permanent HP and sustain.
A stacked Nasus melts towers — the max-HP charge shortens the siege further.
Stacks with W Wither for a sustain in lane suffisant to continuer of stack.
HP massive combined with the R Fury of the Sands to be a monstrous tank in late game.
Reduces cooldown of the W Wither to slow enemies more often during of the stacking.
Divine Sunderer memungkinkan pemain memenangkan semua pertarungan jarak dekat dengan Q.