Standard — juggernaut
Standard build maximizing damage output. Use on neutral matchups or when ahead.
14,650 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Juggernaut build for slow windows: Nasus does not win because he stacked in abstract, but because the build finally lets him reach the useful target and stay there. The sheet must therefore talk about access, durability, and timing of the swing, not only stacks.
Three builds, one right answer per draft. The advisor reads the five enemies (and your allies) and names who triggers what — the same rule as the Draft MVP sheet and Ask Nexus.
Best Nasus build (Baron Lane): Divine Sunderer › Warmog's Armor › Hollow Radiance › Kaenic Rookern › Randuin's Omen, boots Plated Steelcaps, keystone Grasp of the Undying. Three variants and when to pick each are below.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
14,650 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Resistance build geared against physical damage (AD) compositions.
13,950 total cost -700gPhysical-damage enemy team: Darius, Lee Sin, Lucian.
Open this draft in the tool →Resistance build geared against magic damage (AP) compositions.
14,500 total cost -150gScores out of 10: where this champion sits against the whole roster, phase by phase. The strip shows its own power ramp level by level — it does not compare across champions.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Foundational item core, without recent situational additions — kept as a base for understanding the kit. For the up-to-date build, see the section above.
Nasus wins through scaling, not early impact. His build must let him survive long enough to stack and turn each hit into a threat.
Ruby Crystal
Proc Sheen on Q Siphoning Strike stacké, heavy burst
Heal on-hit on Q empowered, sustain in duels
Anti-heal + armor, Nasus fights in melee with W slow
Plated Steelcaps
You're already autoing constantly to stack Q — Grasp converts that same pattern into permanent HP and sustain.
A stacked Nasus melts towers — the max-HP charge shortens the siege further.
Stacks with W Wither for a sustain in lane suffisant to continuer of stack.
HP massive combined with the R Fury of the Sands to be a monstrous tank in late game.
Reduces cooldown of the W Wither to slow enemies more often during of the stacking.
Divine Sunderer allows winning all short trades with Q.