C
September 2026 · Patch 7.2d
Bruiser · TOP · JUNGLE

Nasus Wild Rift Best Build Guide

Juggernaut build for slow windows: Nasus does not win because he stacked in abstract, but because the build finally lets him reach the useful target and stay there. The sheet must therefore talk about access, durability, and timing of the swing, not only stacks.

★ TOP · JUNGLE Tier C
DMG
UTIL
TANK
DIFF
Win 49.1% #70 · ↓0pt
Pick 5.9% #11
Ban 7.7% #30

Builds — official CN server data (patch 7.2)

Why this data? →
Which variant for your draft?

Three builds, one right answer per draft. The advisor reads the five enemies (and your allies) and names who triggers what — the same rule as the Draft MVP sheet and Ask Nexus.

Test with my draft

Best Nasus build (Baron Lane): Divine Sunderer › Warmog's Armor › Hollow Radiance › Kaenic Rookern › Randuin's Omen, boots Plated Steelcaps, keystone Grasp of the Undying. Three variants and when to pick each are below.

Plated Steelcaps
Recommended bootsPlated Steelcaps
Grasp of the Undying
Recommended runes: Grasp of the UndyingDemolishSecond WindOvergrowthTranscendence

Power spikes (computed)

Early (1-5)
2/10
Mid (6-10)
3/10
Late (11-15)
1/10
Lv 3 E rank 1Lv 5 UltimateLv 6 Divine Sunderer

Scores out of 10: where this champion sits against the whole roster, phase by phase. The strip shows its own power ramp level by level — it does not compare across champions.

Situational adaptations

Thornmail
ThornmailAgainst healing (Soraka, Aatrox, lifesteal…)
Death's Dance
Death's DanceAgainst AD burst (assassins, Zed, Rengar…)
Abyssal Mask
Abyssal MaskAgainst AP burst (Syndra, Fizz, Evelynn…)
Stridebreaker
StridebreakerAgainst heavy mobility

Adaptations by opponent

Your hardest matchups in this role, and the item from your situational list that answers each one.

Olaf Death's DanceDeath's Dance Physical damage
Darius ThornmailThornmail Recurring healing
Jayce Abyssal MaskAbyssal Mask Magic damage
Yone StridebreakerStridebreaker Highly mobile

Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.

Core build — historical analysis (patch 7.0e)

Foundational item core, without recent situational additions — kept as a base for understanding the kit. For the up-to-date build, see the section above.

Nasus wins through scaling, not early impact. His build must let him survive long enough to stack and turn each hit into a threat.

Recommended Build

Starter

Ruby Crystal Ruby Crystal
Trinity Force
Trinity Force

Proc Sheen on Q Siphoning Strike stacké, heavy burst

Sundered Sky
Sundered Sky

Heal on-hit on Q empowered, sustain in duels

Thornmail
Thornmail

Anti-heal + armor, Nasus fights in melee with W slow

Boots & enchant

Plated Steelcaps Plated Steelcaps
Alternative vs AP / CC
Mercurys Treads Mercurys Treads

Skill order

QEW
Passive
Passive Soul Eater
Q
Siphoning Strike
1468
W
Wither
2121415
E
Spirit Fire
371011
R
Fury of the Sands
5913

Runes

Grasp Of The Undying
Grasp Of The Undying

You're already autoing constantly to stack Q — Grasp converts that same pattern into permanent HP and sustain.

Demolish
Demolish

A stacked Nasus melts towers — the max-HP charge shortens the siege further.

Second Wind
Second Wind

Stacks with W Wither for a sustain in lane suffisant to continuer of stack.

Overgrowth
Overgrowth

HP massive combined with the R Fury of the Sands to be a monstrous tank in late game.

Transcendence
Transcendence

Reduces cooldown of the W Wither to slow enemies more often during of the stacking.

Situational Items

vs Crowd Control
Quicksilver Quicksilver

Situational Runes

vs Crowd Control
Overgrowth Overgrowth
Perseverance Perseverance

Build timing

First item

Divine Sunderer allows winning all short trades with Q.