Builds — official CN server data (patch 7.2)
Three reads of the same champion, computed by our engine on official CN server data (current-patch stats, ratios and prices): a reliable base to adapt to your game. Why this data? →
Vs AD comps
14,250 — total costVs AP comps
14,500 — total costPower spikes (computed)
Situational adaptations
The detailed guide below dates from patch 7.0e and is being rewritten — for the current meta, rely on the variants above.
Nasus wins through scaling, not early impact. His build must let him survive long enough to stack and turn each hit into a threat.
Recommended Build
Starter
Ruby Crystal
Proc Sheen on Q Siphoning Strike stacké, heavy burst
Heal on-hit on Q empowered, sustain in duels
Anti-heal + armor, Nasus fights in melee with W slow
Final Build
Boots & enchant
Plated Steelcaps
Skill order
Runes
Mobility for to chase or escape and sustain in lane during his stacking of Q Siphoning Strike.
Extra shield mages that poke him at range to block his stacking.
Stacks with W Wither for a sustain in lane suffisant to continuer of stack.
HP massive combined with the R Fury of the Sands to be a monstrous tank in late game.
Reduces cooldown of the W Wither to slow enemies more often during of the stacking.
Situational Items
Situational Runes
Build timing
First item
Divine Sunderer allows winning all short trades with Q.