Precision
Guinsoo's Rageblade
In patch 7.3, Guinsoo's Rageblade loses its crit chance restriction: on-hit marksmen can combine it freely, and its power stays focused on repeatedly triggering on-hit effects.
The item does not forgive drafts where you hit too little or too late. But on profiles that scale through stacking, repeated procs, and long fights, it turns one clean firing window into overwhelming DPS.
It performs best in comps that protect an on-hit marksman or bruiser, wear down the frontline, and want to win on the second phase of the fight.
戦略サマリー
In patch 7.3, Guinsoo's Rageblade loses its crit chance restriction: on-hit marksmen can combine it freely, and its power stays focused on repeatedly triggering on-hit effects.
Wrath: your attacks deal 30 bonus magic damage. Seething Strike: each basic attack grants 8% attack speed, stacking up to 4 times; at max stacks, every third attack triggers an additional on-hit effect. It also gives 35 AD, 30 AP and 30% attack speed.
メタ概況
ステータス
- AttackDamage+35
- AttackSpeed+30%
- AbilityPower+30
購入タイミング
- Your champion lives off attack speed, on-hit procs, and long fights.
- Your team gives him enough safety to play through several attack cycles.
避けるべき場面
- Your access to fights is poor and your carry cannot stay in range long enough.
- The game demands a more immediate spike than progressive ramping damage.
代表的な使い手
比較
Infinity Edge pushes a more direct raw-crit plan with stronger frontal damage spikes. Guinsoo wins when the champion would rather convert high attack cadence into stable, hybrid, repeated pressure.
BOTRK brings excellent health shred and immediate value into bruisers or tanks. Guinsoo becomes superior when your build already includes multiple on-hit levers or when attack frequency itself becomes your main multiplier.
Terminus helps more with mixing penetration and offensive stats in longer fights. Guinsoo is more centered on pure cadence, repeated hits, and turning attack patterns into continuous threat.
よくあるミス
- Buying it on a champion that lives neither through on-hit effects nor rapid repeated auto attacks.
- Thinking it cannot go with crit: since patch 7.3, it no longer converts anything and combines with the rest of the build.
- Rushing it in a game where you first need a more utility-oriented or defensive purchase.
- Underestimating that it gets better as sequences last longer and other on-hit effects support it.
- Keeping it in a build where your champion actually needs a more explosive profile or better access to penetration.
ビルドの文脈
On-hit carry core
Excellent as a second or third major item on champions that already have an initial attack-speed or on-hit lever to amplify.
Anti-frontline ramp
Very relevant when the game is decided through front-to-back fights where you need to gradually grind down the toughest targets.
Repeated-hit hybrid pattern
Strong on champions that mix physical damage, magic damage, attack passives, and very rapid sequences.
特殊ファミリー
On Hit Hybrid
関連アイテム
関連チャンピオン
関連リンク
よくある質問
When should you buy Guinsoo’s Rageblade in Wild Rift?
When your champion strongly values attack speed, on-hit effects, and fights long enough to reward continuous ramp-up.
Is Guinsoo's compatible with crit?
Yes since patch 7.3: Riot removed its crit chance restriction. Its strength remains repeating on-hit effects.
Which champions use this item best?
Mostly on profiles like Kai’Sa, Vayne, Ashe, Master Yi, or Kog’Maw, which attack often and exploit repeated hits extremely well.