A
September 2026 · Patch 7.2d
Marksman · MID · DRAGON

Akshan Wild Rift Best Build Guide

Tempo-and-map marksman-assassin build: Akshan does not win by playing an honest front-to-back, but by turning a pathing mistake, an uncovered side lane, or a slow rotation into an immediate pick. The build must therefore protect his execution speed, movement freedom, and enough safety for every fog-of-war exit to remain profitable.

★ MID · DRAGON Tier A
DMG
UTIL
TANK
DIFF
Win 51.5% #27 · ↑24pt
Pick 1.1% #39
Ban 0.0% #137

Builds — official CN server data (patch 7.2)

Why this data? →
Which variant for your draft?

Three builds, one right answer per draft. The advisor reads the five enemies (and your allies) and names who triggers what — the same rule as the Draft MVP sheet and Ask Nexus.

Test with my draft

Akshan Mid Lane — recommended build

Best Akshan build (Mid Lane): Infinity Edge › Phantom Dancer › The Collector › Bloodthirster › Blade of the Ruined King, boots Berserker's Greaves, keystone Conqueror. Three variants and when to pick each are below.

Berserker's Greaves
Recommended bootsBerserker's Greaves
Conqueror
Recommended runes: ConquerorConqueror stacks with Akshan's rapid attacks, granting sustained damage for extended fights and skirmishes.BrutalGiant SlayerLegend: AlacritySudden Impact

Power spikes (computed)

Early (1-5)
7/10
Mid (6-10)
8/10
Late (11-15)
9/10
Lv 6 Infinity EdgeLv 9 Phantom Dancer + Ultimate rank 2Lv 11 The Collector

Scores out of 10: where this champion sits against the whole roster, phase by phase. The strip shows its own power ramp level by level — it does not compare across champions.

Situational adaptations

Mortal Reminder
Mortal ReminderAgainst healing (Soraka, Aatrox, lifesteal…)
Kraken Slayer
Kraken SlayerAgainst 2+ tanks / HP stackers
Guardian Angel
Guardian AngelAgainst AD burst (assassins, Zed, Rengar…)
Mercurial Scimitar
Mercurial ScimitarAgainst AP burst (Syndra, Fizz, Evelynn…)
Serylda's Grudge
Serylda's GrudgeAgainst heavy mobility

Adaptations by opponent

Your hardest matchups in this role, and the item from your situational list that answers each one.

Irelia Mortal ReminderMortal Reminder Recurring healing
Malphite Kraken SlayerKraken Slayer Very durable
Taliyah Serylda's GrudgeSerylda's Grudge Highly mobile
Teemo Guardian AngelGuardian Angel Physical damage

Akshan Dragon Lane — recommended build

Best Akshan build (Dragon Lane): Infinity Edge › Blade of the Ruined King › Phantom Dancer › Lord Dominik's Regards › Navori Quickblades, boots Berserker's Greaves, keystone Conqueror. Three variants and when to pick each are below.

Berserker's Greaves
Recommended bootsBerserker's Greaves
Conqueror
Recommended runes: ConquerorConqueror stacks with Akshan's rapid attacks, granting sustained damage for extended fights and skirmishes.BrutalGiant SlayerLegend: AlacritySudden Impact

Power spikes (computed)

Early (1-5)
7/10
Mid (6-10)
8/10
Late (11-15)
10/10
Lv 6 Infinity EdgeLv 9 Blade of the Ruined King + Ultimate rank 2Lv 11 Phantom Dancer

Scores out of 10: where this champion sits against the whole roster, phase by phase. The strip shows its own power ramp level by level — it does not compare across champions.

Situational adaptations

Mortal Reminder
Mortal ReminderAgainst healing (Soraka, Aatrox, lifesteal…)
Kraken Slayer
Kraken SlayerAgainst 2+ tanks / HP stackers
Guardian Angel
Guardian AngelAgainst AD burst (assassins, Zed, Rengar…)
Mercurial Scimitar
Mercurial ScimitarAgainst AP burst (Syndra, Fizz, Evelynn…)
Serylda's Grudge
Serylda's GrudgeAgainst heavy mobility

Adaptations by opponent

Your hardest matchups in this role, and the item from your situational list that answers each one.

Draven Guardian AngelGuardian Angel Physical damage
Samira Serylda's GrudgeSerylda's Grudge Highly mobile
Ashe Guardian AngelGuardian Angel Physical damage
Caitlyn Guardian AngelGuardian Angel Physical damage

Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.

Core build — historical analysis (patch 7.0e)

Foundational item core, without recent situational additions — kept as a base for understanding the kit. For the up-to-date build, see the section above.

Akshan doesn’t win through DPS but through sequences. He creates instant numerical advantage and forces imbalance before fights stabilize. The build maximizes initial burst and re-entry potential.

Recommended Build

The Collector
The Collector

Executes low-health targets, triggering the resurrection passive

Magnetic Blaster
Magnetic Blaster

Bonus range for safe lane poke and kiting

Mortal Reminder
Mortal Reminder

anti-heal on auto attacks doubles of passive Double Swing

Boots & enchant

Gluttonous Greaves Gluttonous Greaves
Quicksilver Quicksilver
vs burst / dive
Stasis Stasis

Skill order

QEW
Passive
Passive Dirty Fighting
Q
Avengerang
1468
W
Going Rogue
3121415
E
Heroic Swing
271011
R
Comeuppance
5913

Runes

Conqueror
Conqueror

Your double-shot passive and boomerang Q stack it fast — max omnivamp sustains extended E swings.

Brutal
Brutal

Strengthens trades double auto in early with dominate trades in lane.

Giant Slayer
Giant Slayer

Your E strafes still-full targets from the rope — the bonus applies across the whole spray.

Legend: Alacrity
Legend: Alacrity

Attack speed to trigger the Dirty passive Fighting double auto more often.

Sudden Impact
Sudden Impact

E swings and stealth — every acrobatic engage triggers the true damage.

Situational Items

vs Ability Power
Infinity Edge Infinity Edge
Maw of Malmortius Maw of Malmortius
vs Shielding
Infinity Edge Infinity Edge
Serpent's Fang Serpent's Fang
vs Assassins
Infinity Edge Infinity Edge
Guardian Angel Guardian Angel
vs Crowd Control
Galeforce Galeforce
Quicksilver Quicksilver

Situational Runes

vs Tanks
Coup De Grace Coup De Grace
Giant Slayer Giant Slayer
For More Carry Potential
Bone Plating Bone Plating
Sudden Impact Sudden Impact

Build timing

Two-item spike

Once his two main items are completed, Akshan stops being merely annoying in poke and becomes truly capable of killing isolated targets quickly while still threatening longer skirmishes. This is often the point where every side-vision mistake becomes punishable.