Standard — frontline
Standard build maximizing damage output. Use on neutral matchups or when ahead.
13,850 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Tank engage build with steady magic threat: it absorbs the enemy’s first response, stays in contact, and turns engages into favorable extended fights.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
13,850 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Resistance build geared against physical damage (AD) compositions.
14,600 total cost +750gPhysical-damage enemy team: Darius, Lee Sin, Lucian.
Open this draft in the tool →Resistance build geared against magic damage (AP) compositions.
14,100 total cost +250gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Amumu’s default build works because he rarely wins fights through a single burst window; he wins them by locking down space, maintaining contact, and punishing enemies who remain grouped around him.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
Q and R immobilize — every gank triggers the freeze zone and resist boost right as you dive in.
Your job is landing R on five enemies — the per-enemy bonus makes you tankiest exactly then.
Reduces incoming damage during the CC phase that follows the Q bandage.
Scales tank with his clears jungle repeated, making him more durable.
Haste trims the downtime between Qs — more engage attempts across the map.