Standard — burst
Standard build maximizing damage output. Use on neutral matchups or when ahead.
14,700 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →
Burst build built around telegraphed yet irresistible threat: Annie does not win because she pokes well, but because the opponent knows one step too far into her range can cost the entire fight. The build must make that threat credible on every important reset.
Standard build maximizing damage output. Use on neutral matchups or when ahead.
14,700 total costNothing dominates on the other side: the standard build maximizes your damage.
Open this draft in the tool →Anti-resist build for tanky enemies. Choose when multiple enemies build armor/magic resist.
14,400 total cost -300gDefensive build adding survivability. Pick this against high enemy damage or when behind.
14,900 total cost +200gShare of the roster this champion outclasses, at each stage of the game.
50% = average for the roster at that point of the game, 90% = among the strongest. The three phases come from the site's editorial tempo grid (early/mid/late, rated across 142 champions); the level-by-level curve adds this build's computed spikes — ultimate, completed items — never by more than ±8 points.
Your hardest matchups in this role, and the item from your situational list that answers each one.
Same advisor in the Draft (the MVP sheet applies it to your real draft) and in Ask Nexus, which explains the choice. On counters pages: the variant to take against each counter-pick.
Skill leveling order and rune choices explained, from our in-depth kit analysis (patch 7.0e). Ability numbers are from patch 7.3; up-to-date items are in the section above.
Annie does not play extended fights but instant executions. Her build must maximize the value of her single impact window: the stun. Each item either ensures access to the target or guarantees the combo kills before retaliation.
Tap an ability for its per-rank numbers. Source: official Tencent data (Chinese server), patch 7.3 — may lead or lag the global server by a sub-patch.
Q+W+stun Tibbers combo triggers Electrocute on a damage burst devastating.
Allows place his Tibbers (R) from an angle unexpected via flash charged.
Reduces cooldowns to chain Q remboursable and accumulate the stun passive faster.
Your cheap Q pokes constantly — the free burn wears opponents down before the Tibbers combo.
Compensates for lack of mobility after the casting of Tibbers.